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Color Editor
SMG edited this page Jan 30, 2018
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There are currently two different edit modes for editing colors. RGB values are closer to the format used in game. HSV usually more intuitive for selecting a specific color. Conversion to the appropriate format is handled by the application, so use whatever editing mode is easier. Switching between modes will still preserve the color and display the correct values.
Standard control for the individual color channels of the color.
Control the hue, saturation, and value (intensity) of the color.
Control the color temperature and intensity of the color. The temperature uses an RGB approximation of color temperature in Kelvin. This is most useful for light colors. Some example color temperatures are listed below. Values are approximate.
Temperature (K) | Object |
---|---|
1500k | Candle Flame |
2400k | Incandescent Bulb |
5500k | Daylight |
6500k | Computer Monitor |