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v5.0.0 (Godot 3)

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@viniciusgerevini viniciusgerevini released this 11 Sep 21:10
· 17 commits to godot_4 since this release
1a2dacb

Breaking changes

  • ResourceFormatLoader.load contract changed in Godot 3.6. In order to keep up with the latest LTS this will break compatibility with older versions.
  • Changed external variables to be requested in runtime instead of set beforehand.
    This means now there are two new methods to define the callbacks (on_external_variable_fetch, on_external_variable_update) and
    the external variable methods set_external_variable and get_external_variable were removed.

Added

  • External variable fetching/updating callbacks

Changed

  • Changed ResourceFormatLoader.load override to match godot 3.6

Thanks

  • Thanks @Riordan-DC for the headsup about the breaking change way before the release.