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Bump @babylonjs/core from 6.13.0 to 6.15.0 #94

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@dependabot dependabot bot commented on behalf of github Aug 7, 2023

Bumps @babylonjs/core from 6.13.0 to 6.15.0.

Release notes

Sourced from @​babylonjs/core's releases.

6.14.1

Changes:

  • #14099: Document parameter ranges of HSVtoRGBToRef()
  • #14094: Make wireframes of MeshDebugPluginMaterial unshaded
  • #14096: Enable texture float rendering in native engine
  • #14095: A more stable vis-test startup in our CI
  • #14093: Fix inertia view of parented bodies
  • #14092: Effect renderer: Restore the right values for the depth and stencil states

This list of changes was auto generated.

6.14.0

Changes:

  • #14088: Add extra conditions for outParams declarations in PBR block shaders
  • #14087: overlay needs to be a part of the client object
  • #14085: Delete what's new.md
  • #14072: Making data Nullable for RawTexture3D and RawTexture2DArray
  • #14073: preparation for NOTICE changes in public packages
  • #14075: Improved quaternion application
  • #14081: DomManagement avoid unneeded object imports
  • #14080: SpotLight: Fix projection texture matrix not computed in world space
  • #14079: NME: Generate code for "mode" property
  • #14077: introduce DISABLE_DEV_OVERLAY flag
  • #14078: fix imports
  • #14071: Change throw to log for native update RTT samples
  • #14070: Raw textures: Add creationFlags parameter for 3D and 2DArray texture creation
  • #14068: AnimationGroup: add enableBlending method
  • #14061: Physics spring constraint
  • #14067: PBR: Fix doc for the metallicReflectanceColor property

This list of changes was auto generated.

Changelog

Sourced from @​babylonjs/core's changelog.

Changelog

6.14.1

Core

  • Document parameter ranges of HSVtoRGBToRef() - by Atsutakemura (#14099)
  • Make wireframes of MeshDebugPluginMaterial unshaded - by alexchuber (#14094)
  • Enable texture float rendering in native engine - by bghgary (#14096)
  • Fix inertia view of parented bodies - [Bug Fix] by carolhmj (#14093)
  • Effect renderer: Restore the right values for the depth and stencil states - [Bug Fix] by Popov72 (#14092)

6.14.0

Core

  • Making data Nullable for RawTexture3D and RawTexture2DArray - by christianphalv (#14072)
  • Improved quaternion application - by infusion (#14075)
  • SpotLight: Fix projection texture matrix not computed in world space - [Bug Fix] by Popov72 (#14080)
  • NME: Generate code for "mode" property - by Popov72 (#14079)
  • fix imports - by RaananW (#14078)
  • Change throw to log for native update RTT samples - by bghgary (#14071)
  • Raw textures: Add creationFlags parameter for 3D and 2DArray texture creation - by Popov72 (#14070)
  • AnimationGroup: add enableBlending method - by Popov72 (#14068)
  • Physics spring constraint - [New Feature] by carolhmj (#14061)

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Bumps [@babylonjs/core](https://github.com/BabylonJS/Babylon.js) from 6.13.0 to 6.15.0.
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](https://github.com/BabylonJS/Babylon.js/commits)

---
updated-dependencies:
- dependency-name: "@babylonjs/core"
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added dependencies Pull requests that update a dependency file javascript Pull requests that update Javascript code labels Aug 7, 2023
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dependabot bot commented on behalf of github Aug 14, 2023

Superseded by #96.

@dependabot dependabot bot closed this Aug 14, 2023
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/babylonjs/core-6.15.0 branch August 14, 2023 11:49
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