A rewrite of the old Box2D Editor, with this version intended for use with Destination Sol.
This version is written in Kotlin from the ground up using the original as a reference.
Note however that despite being capable of actual use by now, it is still missing many features and is far from complete.
Use gradlew run
to build and run the software, or use your IDEs facilities.
Use the left mouse button to add and the right one to remove points.