Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Strike refactor2 syncmaster #318

Merged

Conversation

bahstrike
Copy link
Contributor

refactor / rename / cleanup
nothing functional

*renamed sithAI_sub_4EB640 -> sithAI_CanWalk_ExplicitSector  (and renamed locals)
*renamed sithActor::field_1AC -> sithActor::toMovePos
*renamed sithActor::field_1B8 -> sithActor::distToMovePos
*renamed SITH_PF_MIDAIR -> SITH_PF_WATERSURFACE
*renamed jkPlayer_dword_525470 -> jkPlayer_bLoadingSomething
*update func decls for CanJump
*replaced immediate hex values with RAYCAST_xxxx constants
*update some function declarations
# Conflicts:
#	src/AI/sithAI.c
#	src/Cog/sithCogFunction.c
#	src/Engine/sithIntersect.c
#	src/Engine/sithIntersect.h
Copy link
Owner

@shinyquagsire23 shinyquagsire23 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

lgtm

@shinyquagsire23 shinyquagsire23 merged commit fbdb01b into shinyquagsire23:master Apr 6, 2024
2 of 3 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants