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Merge pull request #990 from Elikill58/2.0
Add wrapper for BossBar packet
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.../java/com/github/retrooper/packetevents/wrapper/play/server/WrapperPlayServerBossBar.java
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/* | ||
* This file is part of packetevents - https://github.com/retrooper/packetevents | ||
* Copyright (C) 2024 retrooper and contributors | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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package com.github.retrooper.packetevents.wrapper.play.server; | ||
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import java.util.EnumSet; | ||
import java.util.UUID; | ||
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import com.github.retrooper.packetevents.event.PacketSendEvent; | ||
import com.github.retrooper.packetevents.protocol.packettype.PacketType; | ||
import com.github.retrooper.packetevents.wrapper.PacketWrapper; | ||
import net.kyori.adventure.bossbar.BossBar; | ||
import net.kyori.adventure.text.Component; | ||
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public class WrapperPlayServerBossBar extends PacketWrapper<WrapperPlayServerBossBar> { | ||
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private UUID uuid; | ||
private Action action; | ||
private Component title; | ||
private float health; | ||
private BossBar.Color color; | ||
private BossBar.Overlay overlay; | ||
private EnumSet<BossBar.Flag> flags; | ||
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public WrapperPlayServerBossBar(PacketSendEvent event) { | ||
super(event); | ||
} | ||
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public WrapperPlayServerBossBar(UUID uuid, Action action) { | ||
super(PacketType.Play.Server.BOSS_BAR); | ||
this.uuid = uuid; | ||
this.action = action; | ||
} | ||
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@Override | ||
public void read() { | ||
uuid = readUUID(); | ||
action = readEnum(Action.class); | ||
switch (action) { | ||
case ADD: | ||
title = readComponent(); | ||
health = readFloat(); | ||
color = readEnum(BossBar.Color.class); | ||
overlay = readEnum(BossBar.Overlay.class); | ||
flags = getFlagsFromBytes(readUnsignedByte()); | ||
break; | ||
case REMOVE: // do nothing | ||
break; | ||
case UPDATE_HEALTH: | ||
health = readFloat(); | ||
break; | ||
case UPDATE_TITLE: | ||
title = readComponent(); | ||
break; | ||
case UPDATE_STYLE: | ||
color = readEnum(BossBar.Color.class); | ||
overlay = readEnum(BossBar.Overlay.class); | ||
break; | ||
case UPDATE_FLAGS: | ||
flags = getFlagsFromBytes(readUnsignedByte()); | ||
break; | ||
} | ||
} | ||
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@Override | ||
public void write() { | ||
writeUUID(uuid); | ||
writeEnum(action); | ||
switch (action) { | ||
case ADD: | ||
writeComponent(title); | ||
writeFloat(health); | ||
writeEnum(color); | ||
writeEnum(overlay); | ||
writeByte(convertFlagsToBytes()); | ||
break; | ||
case REMOVE: // do nothing | ||
break; | ||
case UPDATE_HEALTH: | ||
writeFloat(health); | ||
break; | ||
case UPDATE_TITLE: | ||
writeComponent(title); | ||
break; | ||
case UPDATE_STYLE: | ||
writeEnum(color); | ||
writeEnum(overlay); | ||
break; | ||
case UPDATE_FLAGS: | ||
writeByte(convertFlagsToBytes()); | ||
break; | ||
} | ||
} | ||
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@Override | ||
public void copy(WrapperPlayServerBossBar wrapper) { | ||
uuid = wrapper.uuid; | ||
action = wrapper.action; | ||
title = wrapper.title; | ||
health = wrapper.health; | ||
color = wrapper.color; | ||
overlay = wrapper.overlay; | ||
flags = wrapper.flags; | ||
} | ||
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private EnumSet<BossBar.Flag> getFlagsFromBytes(short b) { | ||
EnumSet<BossBar.Flag> list = EnumSet.noneOf(BossBar.Flag.class); | ||
if((b & 0x01) != 0) | ||
list.add(BossBar.Flag.DARKEN_SCREEN); | ||
if((b & 0x02) != 0) | ||
list.add(BossBar.Flag.PLAY_BOSS_MUSIC); | ||
if((b & 0x04) != 0) | ||
list.add(BossBar.Flag.CREATE_WORLD_FOG); | ||
return list; | ||
} | ||
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private byte convertFlagsToBytes() { | ||
int bitmask = 0; | ||
for (BossBar.Flag flag : flags) { | ||
int id; | ||
switch(flag) { | ||
case DARKEN_SCREEN: | ||
id = 1; | ||
break; | ||
case PLAY_BOSS_MUSIC: | ||
id = 2; | ||
break; | ||
case CREATE_WORLD_FOG: | ||
id = 4; | ||
break; | ||
default: | ||
id = 0; | ||
break; | ||
} | ||
bitmask |= id; | ||
} | ||
return (byte) bitmask; | ||
} | ||
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public UUID getUUID() { | ||
return uuid; | ||
} | ||
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public void setUUID(UUID uuid) { | ||
this.uuid = uuid; | ||
} | ||
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public Action getAction() { | ||
return action; | ||
} | ||
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public void setAction(Action action) { | ||
this.action = action; | ||
} | ||
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public Component getTitle() { | ||
return title; | ||
} | ||
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public void setTitle(Component title) { | ||
this.title = title; | ||
} | ||
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public float getHealth() { | ||
return health; | ||
} | ||
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public void setHealth(float health) { | ||
this.health = health; | ||
} | ||
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public BossBar.Color getColor() { | ||
return color; | ||
} | ||
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public void setColor(BossBar.Color color) { | ||
this.color = color; | ||
} | ||
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public BossBar.Overlay getOverlay() { | ||
return overlay; | ||
} | ||
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public void setOverlay(BossBar.Overlay overlay) { | ||
this.overlay = overlay; | ||
} | ||
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public EnumSet<BossBar.Flag> getFlags() { | ||
return flags; | ||
} | ||
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public void setFlags(EnumSet<BossBar.Flag> flags) { | ||
this.flags = flags; | ||
} | ||
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public enum Action { | ||
ADD, REMOVE, UPDATE_HEALTH, UPDATE_TITLE, UPDATE_STYLE, UPDATE_FLAGS; | ||
} | ||
} |
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org.gradle.jvmargs=-Xmx2000m | ||
org.gradle.jvmargs=-Xmx2000m |