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Releases: mob-sakai/ParticleEffectForUGUI

3.0.0

27 Oct 18:38
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3.0.0 (2020-10-27)

Bug Fixes

  • IgnoreCanvasScaler may be enabled unintentionally (d9f9244)
  • an error happens during loading scene in editor (ab9d9aa), closes #101
  • not working as expected in world simulation space (683fcb4), closes #98
  • if the package was installed via openupm, an unintended directory 'Samples' was included (1913de5)
  • animatable properties not working (5b8b0bd), closes #95
  • combine Instances error (878f812), closes #91
  • in rare cases, the particle size is incorrect with camera-space mode (90593ac), closes #93
  • trails material uses sprite texture (9e65ee7), closes #92
  • ignore missing object on initialize (8bd9b62)
  • not masked (4ef5947)
  • in Unity 2018.2, PrefabStageUtility is not found (0b6dcff)
  • removed UIParticle will be saved in prefab mode (08e2d51)
  • hide camera for baking (30b4703)
  • In ignore canvas scaler mode, Transform.localScale is zero (cc71f2b), closes #89
  • In prefab mode, an error occurs (a222f37), closes #88
  • the default value of IgnoreCanvasScaler is true (966fae1)
  • build fails (ac080a4), closes #85
  • if in the mask, rendering material will be destroyed (0db40cf)
  • baking camera settings for camera space (436c5e4)
  • fix local simulation (7add9de)
  • fix camera for baking mesh (6395a4f)
  • The type or namespace name 'U2D' does not exist in the namespace 'UnityEditor.Experimental' in Unity 2019.3 or later (930199e), closes #82
  • texture sheet animation module Sprite mode not working (30d1d5d), closes #79
  • An exception in the OnSceneGUI caused the scale of the transformation to change unintentionally (75413e0)
  • read-only properties in the inspector (f012b23)
  • Added CanvasRenderer as a required component (a8950f6)
  • If sprite is null, a null exception is thrown (50c6e98)
  • fix displayed version in readme (c29bbdd)
  • abnormal Mesh Bounds with Particle Trails (518a749), closes #61
  • multiple UIParticleOverlayCamera in scene (3f09395), closes #73
  • add package keywords (49d8f3f)
  • particles not visible if scale.z is 0 (35718e0), closes #64
  • remove unnecessary scripts (0a43740)
  • workaround for #70 (4bbcc33)
  • change the text in the inspector to make it more understandable. (7ca0b6f), closes #66
  • editor crashes when mesh is set to null when ParticleSystem.RenderMode=Mesh (e5ebadd), closes #69
  • getting massive errors on editor (ef82fa8), closes #67
  • heavy editor UI (d3b470a)
  • remove a menu to add overlay camera (f5d3b6e)
  • rotating the particle rect may cause out of bounds (3439842), closes #55
  • scale will be decrease on editor (0c59846)
  • UI darker than normal when change to linear color space (db4d8a7), closes #57

Features

  • cache modified material (6b397f3), closes #94
  • improve the material batching (4be5666)
  • un-limit on the number of mesh instances (f133881)
  • refresh children ParticleSystem with a gameObjects as root (8bae1d0)
  • add API to bind ParticleSystem object (a77bbd3)
  • material batching (8f703e6)
  • support AnimatableProperty for multiple materials (062d988)
  • remove menu in inspector (e7f8f51)
  • add menu to create UIParticle (2fa1843)
  • add play/pause/stop api (f09a386)
  • support for changing rendering orders ([745d4a5](7...
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2.2.1

06 Jan 07:39
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Fixed bugs:

  • v2.2.0 has 2 warnings #44
  • Disable ParticleSystemRenderer on reset #45

2.2.0

06 Jan 07:39
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Implemented enhancements:

  • Display warning when material does not support Mask #43
  • Support changing material property by AnimationClip #42

Fixed bugs:

  • UV Animation is not work. #41

2.1.1

06 Jan 07:38
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Fixed bugs:

  • UIParticle.Scale - Rendering Order Issue #39

2.1.0

06 Jan 07:39
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World simulation bug is fixed.

Fixed bugs:

  • When moving the transform in world simulation mode, particles don't behave as expected #37

2.0.0

06 Jan 07:38
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Install UIParticle with Unity Package Manager!

Find the manifest.json file in the Packages folder of your project and edit it to look like this:

{
  "dependencies": {
    "com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#2.0.0",
    ...
  },
}

To update the package, change #2.0.0 to the target version.

Implemented enhancements:

  • Integrate with UnityPackageManager #30