Releases: mob-sakai/ParticleEffectForUGUI
Releases · mob-sakai/ParticleEffectForUGUI
3.3.5
3.3.5 (2021-02-28)
Bug Fixes
- fix cached position for pre-warmed particles (e3f42d7)
- ParticleSystem creates particles in wrong position during pre-warm (b93e0e4), closes #147
3.3.4
3.3.4 (2021-02-22)
Bug Fixes
- Multiselecting sets all scales to the same value (13223b2)
- support sub emitter with 'PlayOnAwake' (d5ce78a)
- The maximum material count is 8 (3bb5241)
3.3.3
3.3.3 (2021-02-03)
Bug Fixes
- particle trails draw in wrong transform (17ce81e), closes #145
3.3.2
3.3.2 (2021-02-01)
Bug Fixes
- _cachedPosition defaults to localPosition (c0aa89b), closes #121
- submeshes can't over 8 (2a1f334), closes #122
3.3.1
3.3.1 (2021-02-01)
Bug Fixes
- ignore material check and transform check (d11cd0a), closes #119
- the trail is incorrect in SimulationSpace.Local (9313489)
3.3.0
3.3.0 (2020-11-20)
Bug Fixes
- the particles may disappear unintentionally (2ec81da), closes #117
Features
- ignore rendering of particle systems that do not have a SharedMaterial and TrailMaterial (08c4aba), closes #118
- show/hide materials in inspector (4b4aebf)
- shrink rendering by material (46a7ddd), closes #113
3.2.0
3.2.0 (2020-11-15)
Features
- compatibility with other IMaterialModifier (08273cb), closes #115
3.1.1
3.1.1 (2020-11-09)
Bug Fixes
- error on build in Unity 2019.3.11-15 (68669c7), closes #114
- null Reference when creating New Scene after Prefab was open in PrefabMode (22bcecd), closes #111
3.1.0
3.1.0 (2020-10-28)
Bug Fixes
Features
- maskable option to ignore masking (af5f7e9), closes #109
3.0.1
3.0.1 (2020-10-28)
Bug Fixes
- fix the sorting algorithm (7acbf22)
- in rare cases, an IndexOutOfRangeException is thrown (f7eac0a)