1.12.1.7 "The Amazing Shrinking Project Generator"
tommyettinger
released this
29 Mar 05:09
·
280 commits
to master
since this release
This release has a pretty wide variety of changes, most of them requested by users, so if something wasn't to your liking before, you can try this version! Changes include:
- You can generate some more predefined samples purely from the command line now.
gradlew sample --args="android_dev"
will produce a sample that already has Box2D, Box2D-Lights, GDX-Freetype, ShapeDrawer, TenPatch, and Stripe added to it, without needing a GUI at all. There's also "gwt_dev" and "tea_dev". - There's a notification that replaces the Liftoff logo if your version is out-of-date. This will only do anything when the next version is released, since only 1.12.1.7 is currently able to respond to a more recent version being available.
- The font is skinnier, which lets more of the description text be visible in third-party extensions.
- More libraries! Gdx-UnBox2D, Apache Fury, Apache Commons Collections, gand, crux, cringe, tantrum... Also, SquidSquad should work out-of-the-box again, and InGameConsole (by StrongJoshua, initially) now works on GWT.
- ProGuard config has improved.
- iOS requirements are handled for upcoming changes in the App Store rules.
- Annotation processors should work on GWT now.
- Gradle has been updated to 8.7 .
- Toolchains have been removed because a simpler way seems to work better.
- MOE has been removed temporarily... We are waiting on a fix from the Gradle team that apparently is blocking MOE from working in Gradle's current version.
- Lastly, the JAR is smaller! It turns out we didn't need to include audio libraries with gdx-liftoff, because it doesn't play any sounds or music.
I hope this release works for you!