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A simple space battle game using NextJS / TypeScript along with canvas effects and dynamic SVGs

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Space Battle

A little space battle game. Not the best computer AI, but it'll work. It is a player vs the computer. Control with arrow keys and the space bar to fire your lasers. Each win for the enemy or yourself will add to the score.

Creates dynamic SVG ships that move on the screen, and also uses canvas effects for a background starfield.

This is a Next.js project bootstrapped with create-next-app.

Getting Started

First, run the development server:

npm run dev
# or
yarn dev
# or
pnpm dev
# or
bun dev

Open http://localhost:3000 with your browser to see the result.

You can start editing the page by modifying app/page.tsx. The page auto-updates as you edit the file.

This project uses next/font to automatically optimize and load Inter, a custom Google Font.

Learn More

To learn more about Next.js, take a look at the following resources:

You can check out the Next.js GitHub repository - your feedback and contributions are welcome!

Deploy on Vercel

The easiest way to deploy your Next.js app is to use the Vercel Platform from the creators of Next.js.

Check out our Next.js deployment documentation for more details.

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A simple space battle game using NextJS / TypeScript along with canvas effects and dynamic SVGs

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