Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

v2.3.0 #1090

Merged
merged 229 commits into from
Jan 7, 2024
Merged

v2.3.0 #1090

merged 229 commits into from
Jan 7, 2024

Conversation

cdcseacave
Copy link
Owner

  • store all stages in Interface MVS format by default
  • store dense point-cloud as PLY, including all point-views information, etc
  • add max-texture-size and multi-texture support to mesh texturing stage
  • speedup/improve fix non-manifold mesh algorithm
  • unify library/application initialization/destroying
  • add python support for reading DMAP and Interface MVS file formats
  • account for different pixel center conventions when importing/exporting COLMAP which uses pixel center at (0.5,0.5) instead of (0, 0) as OpenMVS
  • add interface to MVSNet, Nerfstudio and RTMV scene formats
  • improve interface to Polycam scene format
  • speedup PLY load/save
  • speedup/improve ray-triangle intersection
  • add support for UV coordinates agnostic about orientation
  • add support for storing neighbor views information in Interface MVS format
  • add support for C++20
  • various other fixes

autoantwort and others added 29 commits August 14, 2023 08:47
Co-authored-by: Mihai Cernea <mihai.cernea@dronedeploy.com>
@cdcseacave cdcseacave merged commit ce03889 into master Jan 7, 2024
6 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.