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Learning λ-calculus!
🧩
Learning λ-calculus!
  • Zhejiang University
  • sol-III

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ZXPrism/README.md

I am ZXPrism, a person who is insterested in a wide variety of things, especially in computer graphics and embeded development. Theoretical physics, probability theory and game theory are also much to my taste.

Sometimes I will try crafting some intriguing gizmos, like balance cars, railguns, etc. To be honest, none of them worked fine as expected, but I just love them.

In my spare time, I often solve CP problems from the platforms listed below. Not having paticipated in any offline contests before though, I wish I could have such opportunities in the future.

Codeforces AtCoder LeetCode

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  1. HighLevelPuzzle HighLevelPuzzle Public

    Implementation of SIGGRAPH 2022 paper "Computational Design of High-level Interlocking Puzzles"

    C++ 2

  2. GLReady GLReady Public

    A lightweight framework for OpenGL programs

    C++ 1

  3. The-Game-of-Life The-Game-of-Life Public

    A implementation of the game of life with libsdl

    C++

  4. untitled untitled Public

    My hobby game project - started on 20240721

    C++

  5. pyTinyRenderer pyTinyRenderer Public

    A python soft renderer. (Reference: @ssloy / tinyrenderer)

    Python

  6. Snippets Snippets Public

    My code snippets

    Python