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04-2024

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@lipsanen lipsanen released this 16 Apr 19:50
· 32 commits to master since this release

Month fact

A swamp rabbit attacked U.S. president Jimmy Carter's fishing boat on April 20, 1979. The rabbit was hissing menacingly, its teeth flashing and nostrils flared, which prompted mr. president to attack with it using a paddle. The president was unharmed but the fate of the rabbit is unknown. However we can deduce that the rabbit has died, since the lifespan of swamp rabbits is at most 9 years which is less than the 45 years that have passed since the incident.

Changes

  • Added spt_noclip_persist: makes the player indefinitely float at the speed and in the direction of movement before entering noclip. Potentially useful for voidclip routing. (by @thisis2838)
  • Rewrote spt_saveload's description to be more detailed with examples and clearer explanations. (by @thisis2838)
  • Fixed a bug where DoImageSpaceMotionBlur's pgpGlobals was enumerated in LoadFeature through an offset from ORIG pointers, which no longer point to the original functions but rather the trampoline ones. (by @thisis2838)
  • Fixed GameMovement interface for Black Mesa. (by @thisis2838)
  • Fixed false positive for DrawInternal's pattern 7467727-hl2 matching in Entropy Zero 2 (first release build). This led to crashes particularly when alt-firing. (by @thisis2838)
  • Added spt_viewmodel_offset_x/spt_viewmodel_offset_y/spt_viewmodel_offset_z - (by @evanlin96069)
  • Isg pattern added for black mesa (by @tmob03)
  • Hardlocking prevention expanded from just black mesa to other games, and instead of preventing BroadcastMessage entirely, just prevents the specific Host_Error call inside of it (by @tmob03)
  • Default fastloading to 0 in all dlls, change it to restore old fps_max value by default (by @tmob03)
  • spt_drawline - Draws line between two 3D Points. (by @evanlin96069)
  • Fix off-by-one error in pp grid (by @evanlin96069)
  • Make spt_draw_world_collides update during tas_pause (by @evanlin96069)