=BTC= co@30 Hearts & Minds v1.16
Pre-release
Pre-release
Need ACE3, CBA and RHS USAF mods (optional : RHS AFRF, CAF, @Ericj_Taliban, =BTC= Militia mod, RDS A2 Civilian Pack mod, CUP units and vehicles mod, IWAR: Irregular Warfare mod, Project OPFOR) :
Change Hearts and Minds map is easy! Look in the wiki!
- Add: Civilan fleeing.
- Add: Headless support.
- Add: ACE3 mine detector support.
- Add: "Lifting" interaction inside helicopter.
- Add: "Check cargo" interaction inside vehicle.
- Add: New hideout composition design.
- Add: Random cache design.
- Add: Auto save game.
- Add: Smooth and design HUD for lifting.
- Add: Better heavy lift support.
- Add: In some case sling load visual improvement.
- Add: Project OPFOR support (Thks @sargken ).
- Add: A3 CSAT support.
- Add: Fastroping on helicopter (For RHS Helicopter use RHS ACE3 compatibility to avoid crash).
- Add: A3 BIS Group support.
- Add: Better composition for side tower.
- Add: More IED types.
- Add: Icon in ACE3 interaction menu.
- Add: Icon to task system.
- Add: Loading screen with a base overview.
- Add: New truck support.
- Add: Some little optimization.
- Add: Fonction composition return objects created.
- Add: Systemchat in debug mode.
- FIX: Vehicles not spawning on bridge after DB save.
- FIX: When a player vehicles is destroyed the malus is a bonus.
- FIX: If a player vehicle is destroyed twice the malus is not apply after.
- FIX: RHS AA missile infantry is missing in config.
- FIX: Date not being set up properly at mission start.
- FIX: Time acceleration not working when loading from DataBase.