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=BTC= co@30 Hearts & Minds v1.16

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@Vdauphin Vdauphin released this 15 Feb 18:35

Need ACE3, CBA and RHS USAF mods (optional : RHS AFRF, CAF, @Ericj_Taliban, =BTC= Militia mod, RDS A2 Civilian Pack mod, CUP units and vehicles mod, IWAR: Irregular Warfare mod, Project OPFOR) :

Change Hearts and Minds map is easy! Look in the wiki!

Changelog :

  • Add: Civilan fleeing.
  • Add: Headless support.
  • Add: ACE3 mine detector support.
  • Add: "Lifting" interaction inside helicopter.
  • Add: "Check cargo" interaction inside vehicle.
  • Add: New hideout composition design.
  • Add: Random cache design.
  • Add: Auto save game.
  • Add: Smooth and design HUD for lifting.
  • Add: Better heavy lift support.
  • Add: In some case sling load visual improvement.
  • Add: Project OPFOR support (Thks @sargken ).
  • Add: A3 CSAT support.
  • Add: Fastroping on helicopter (For RHS Helicopter use RHS ACE3 compatibility to avoid crash).
  • Add: A3 BIS Group support.
  • Add: Better composition for side tower.
  • Add: More IED types.
  • Add: Icon in ACE3 interaction menu.
  • Add: Icon to task system.
  • Add: Loading screen with a base overview.
  • Add: New truck support.
  • Add: Some little optimization.
  • Add: Fonction composition return objects created.
  • Add: Systemchat in debug mode.
  • FIX: Vehicles not spawning on bridge after DB save.
  • FIX: When a player vehicles is destroyed the malus is a bonus.
  • FIX: If a player vehicle is destroyed twice the malus is not apply after.
  • FIX: RHS AA missile infantry is missing in config.
  • FIX: Date not being set up properly at mission start.
  • FIX: Time acceleration not working when loading from DataBase.