Releases: Theseus-Aegis/Mods
Releases · Theseus-Aegis/Mods
Version 1.40.0
ADDED:
- Mission - Add D30 functionality to Mortar Strike (#606)
- Mission - Add AI Sleeping function (#608)
- Mission - Add Download Intel function (#609)
- Add automatic AI NVG assignment (#615)
- Add vanilla country markers to flag poles (#613)
- Add performance setting to Disable Remote Sensors on Clients (#614)
- Add radios (music in vehicles) framework (#616)
IMPROVED:
- Mission - Update AAR to use OCAP CBA Rework (#541)
- Disable Administrative UI in Diary
- Log custom events in Collect Intel, Switch Action and Download Intel functions
- Extensions - Update dependencies (#601)
- Servers - Remove S.O.G. Prairie Fire and Spearhead 1944 from Main Menu Spotlight (#603)
- Insurgents - Use HashMap instead of Namespace (#612)
REMOVED:
Version 1.39.0
ADDED:
- Breaching - Add Breaching Charge (#597)
- Rewritten version of ampersand38/Breaching-Charge without Wedge
- MELB Tweaks - Add Camera Ground Lock (GEOLOCK) (#592)
- MELB Tweaks - Add BHOT TI capability (#592)
- Optional Aegis ACE Hearing (#593)
- Optional Aegis No Uniform Restrictions (#594)
- Optional Aegis Compatibility - Heavy Lifter (#596)
- Optional Western Sahara Compatibility - Heavy Lifter (#595)
IMPROVED:
- Mission - Improve Bomber (#584)
- Mission - Expand Respirator Effects (#585)
- Mission - Add Damage Per Tick and Damage Tick Rate to Respirator Effects (#589)
- Mission - Return particle emitters in Contamination Gas (#586)
- UI Tweaks - Collapse categories by default in Eden (#587)
- MELB Tweaks - Rewrite and optimize all scripts (#592)
- MELB Tweaks - Remove unnecessary FLIR and MFD effects (#592)
- MELB Tweaks - Disable HUD Radar (replaced with new Sensor panels) (#592)
- Extensions - Update dependencies (#598)
FIXED:
- MELB Tweaks - Fix zoom levels to be consistent between FLIR and MFD (#592)
- MELB Tweaks - Fix vision mode using player vision mode instead of camera (#592)
- Mission - Add death failsafe and optional method of disabling sounds to
respiratorEffects
(#599)
REMOVED:
Version 1.38.0
Version 1.37.0
ADDED:
- Mission - Add Ground Fog (#570)
- Mission - Rework Respirator Effects and Add Contamination Gas (#569)
- Mission - Add Earthquake (#571)
CHANGED:
- Settings - Set Allow Repair to Anyone (#561)
IMPROVED:
- Mission - Optimize Hunt target selection (#564)
- Mission - Optimize Bomber target selection (#565)
- Mission - Add support for custom icons in Teleport (#566)
FIXED:
- Mission - Fix players included in Monitor Units AI counting (#567)
TOOLS:
First build using HEMTT v1.
Version 1.36.0
ADDED:
- Mission - New mission functions (#557)
dialogue
on-screen text mimicking speechdisableAI
wrapper for use with groupsenableAI
wrapper for use with groupsreinforcementWaves
unhiding reinforcements in waves by timertaskDefend
wrapper forCBA_fnc_taskDefend
with Headless Client supporttaskPatrol
wrapper forCBA_fnc_taskPatrol
with Headless Client support
- Medical - Add Fatal Injuries Logging (#558)
IMPROVED:
- Mission - Add FPS to
monitorUnits
(#557)
Version 1.35.4
Version 1.35.3
Version 1.35.2
Version 1.35.1
FIXED:
- Mission - Fix Jam script ACRE2 mod check (#544)
Version 1.35.0
ADDED:
- Integrated Mission Template Scripts into Mission Functions Library (#535)
- Caves (dark caves framework) (Theseus-Aegis/MissionTemplate#80)
- Reaction (better return fire)
- Surrender (chance of unit to surrender under suppression)
- Monitor Units (units statistics)
- Radio Jamming (#542)
- Insurgents - African & Eastern Groups (#537)
- Medical - Add Fatal Injuries Cardiac Arrest Time Coefficient (#538)
CHANGED:
- Difficulties - Set AI skill to 1.0 and allow maximum Spot Distance and Time in Theseus difficulty (#536)
- Settings - Set Fatal Injuries Player to In Cardiac Arrest (#533)
- Compatibility with Fatal Injuries Cardiac Arrest Time Coefficient
- Insurgents - Separate
CfgGroups
by files (#537)
IMPROVED: