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Releases: Theseus-Aegis/Mods

Version 1.40.0

13 Aug 17:53
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ADDED:

  • Mission - Add D30 functionality to Mortar Strike (#606)
  • Mission - Add AI Sleeping function (#608)
  • Mission - Add Download Intel function (#609)
  • Add automatic AI NVG assignment (#615)
  • Add vanilla country markers to flag poles (#613)
  • Add performance setting to Disable Remote Sensors on Clients (#614)
  • Add radios (music in vehicles) framework (#616)

IMPROVED:

  • Mission - Update AAR to use OCAP CBA Rework (#541)
    • Disable Administrative UI in Diary
    • Log custom events in Collect Intel, Switch Action and Download Intel functions
  • Extensions - Update dependencies (#601)
  • Servers - Remove S.O.G. Prairie Fire and Spearhead 1944 from Main Menu Spotlight (#603)
  • Insurgents - Use HashMap instead of Namespace (#612)

REMOVED:

  • Remove Optional AMP (Breaching Charge) Compatibility (#600)
  • Mission - Remove taskDefend & taskPatrol functions (#605)

Version 1.39.0

18 Jun 22:31
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ADDED:

  • Breaching - Add Breaching Charge (#597)
  • MELB Tweaks - Add Camera Ground Lock (GEOLOCK) (#592)
  • MELB Tweaks - Add BHOT TI capability (#592)
  • Optional Aegis ACE Hearing (#593)
  • Optional Aegis No Uniform Restrictions (#594)
  • Optional Aegis Compatibility - Heavy Lifter (#596)
  • Optional Western Sahara Compatibility - Heavy Lifter (#595)

IMPROVED:

  • Mission - Improve Bomber (#584)
  • Mission - Expand Respirator Effects (#585)
  • Mission - Add Damage Per Tick and Damage Tick Rate to Respirator Effects (#589)
  • Mission - Return particle emitters in Contamination Gas (#586)
  • UI Tweaks - Collapse categories by default in Eden (#587)
  • MELB Tweaks - Rewrite and optimize all scripts (#592)
  • MELB Tweaks - Remove unnecessary FLIR and MFD effects (#592)
  • MELB Tweaks - Disable HUD Radar (replaced with new Sensor panels) (#592)
  • Extensions - Update dependencies (#598)

FIXED:

  • MELB Tweaks - Fix zoom levels to be consistent between FLIR and MFD (#592)
  • MELB Tweaks - Fix vision mode using player vision mode instead of camera (#592)
  • Mission - Add death failsafe and optional method of disabling sounds to respiratorEffects (#599)

REMOVED:

  • Insurgents - Remove CUP Gear (#590)
  • Mission - Remove D30 Strike (CUP) (#590)
  • Optional MELB ACE Fastroping - Merged into MELB Tweaks (#592)

Version 1.38.0

01 Jun 16:57
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ADDED:

  • Difficulties - Add configurable Armor (APCs and Tanks) Accuracy Factor (#579)
  • Mission - Add countAlive function (#581)
  • Mission - Add on-screen logging (#580)

CHANGED:

  • Settings - Set Armor Accuracy Factor to 0.5 (#581)

IMPROVED:

  • Mission - Streamline logging (#580)
  • Mission - Rewrite switchAction (#583)

FIXED:

  • Mission - Fix incorrect Monitor Units counts with players (#575)
  • Mission - Fix Bomber target checking (#577)
  • Medical - Fix stringtable entries (#582)

Version 1.37.0

14 May 19:52
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ADDED:

  • Mission - Add Ground Fog (#570)
  • Mission - Rework Respirator Effects and Add Contamination Gas (#569)
  • Mission - Add Earthquake (#571)

CHANGED:

  • Settings - Set Allow Repair to Anyone (#561)

IMPROVED:

  • Mission - Optimize Hunt target selection (#564)
  • Mission - Optimize Bomber target selection (#565)
  • Mission - Add support for custom icons in Teleport (#566)

FIXED:

  • Mission - Fix players included in Monitor Units AI counting (#567)

TOOLS:

First build using HEMTT v1.

Version 1.36.0

25 Mar 23:38
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ADDED:

  • Mission - New mission functions (#557)
    • dialogue on-screen text mimicking speech
    • disableAI wrapper for use with groups
    • enableAI wrapper for use with groups
    • reinforcementWaves unhiding reinforcements in waves by timer
    • taskDefend wrapper for CBA_fnc_taskDefend with Headless Client support
    • taskPatrol wrapper for CBA_fnc_taskPatrol with Headless Client support
  • Medical - Add Fatal Injuries Logging (#558)

IMPROVED:

  • Mission - Add FPS to monitorUnits (#557)

Version 1.35.4

22 Jan 18:57
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ADDED:

  • Mission - Add Rallying to Surrender (#555)

FIXED:

  • Apollo - Fix vehicle saving (invalid class passed to extension) (#554)

Version 1.35.3

13 Jan 14:26
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ADDED:

  • Optional Western Sahara No Uniform Restrictions (#551)
  • Insurgents - Compatibility for reinforcements (#552)

IMPROVED:

  • Extensions - Update dependencies (#549, #553)

FIXED:

  • Mission - Auto-AAR (#550)

Version 1.35.2

03 Jan 10:10
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FIXED:

  • Mission - Mission Type verification executing on every mission (#548)
  • SQFC Compilation (v1.35.0 and v1.35.1 were not compiled)

REMOVED:

  • Mission - Move mission type verification to template (#548)

Version 1.35.1

29 Dec 02:04
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FIXED:

  • Mission - Fix Jam script ACRE2 mod check (#544)

Version 1.35.0

25 Dec 22:01
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ADDED:

  • Integrated Mission Template Scripts into Mission Functions Library (#535)
    • Caves (dark caves framework) (Theseus-Aegis/MissionTemplate#80)
    • Reaction (better return fire)
    • Surrender (chance of unit to surrender under suppression)
    • Monitor Units (units statistics)
    • Radio Jamming (#542)
  • Insurgents - African & Eastern Groups (#537)
  • Medical - Add Fatal Injuries Cardiac Arrest Time Coefficient (#538)

CHANGED:

  • Difficulties - Set AI skill to 1.0 and allow maximum Spot Distance and Time in Theseus difficulty (#536)
  • Settings - Set Fatal Injuries Player to In Cardiac Arrest (#533)
    • Compatibility with Fatal Injuries Cardiac Arrest Time Coefficient
  • Insurgents - Separate CfgGroups by files (#537)

IMPROVED:

  • Extensions - Handle request error gracefully and optimize Apollo Client (#534)
  • Servers - Remove Western Sahara from Main Menu Spotlight (#539)