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A Collection of Incredibly useful nodes for Geometry Nodes - Blender 3.6 & Above
💡 Introduction:
T3D GN Presets contains Node groups for Geometry Nodes which include Deformers, Fields, SDF, UV, Utilities and much more for free!
This is an essential component of an artist’s toolkit which enables users to combine multiple nodes with endless possibilities in non-destructive workflows with existing Blender tools.
🪄 Release Notes:
T3D-GN-Presets (v1.3.0) was released on 8.7.2023. This version requires minimum of Blender 3.6 LTS
Selection input works as expected, dynamically works with stiffness
Fixed Shear inverted Angle
Changes in internal dependencies (Named attributes)
Fields
Exposed Clamp in Fields
Spherical Field uses Gradient Texture
Point Primitives
Point Honeycomb inputs Point Radius
Point Phyllotaxis has been changed to curve to points method. Now inputs Point Radius and outputs Normal and Rotation
UV
UV To Mesh used UVMap as default
UV Project has been rewritten, inputs selection, uses Euler Angles to project - defaulted to (0,180°,0) as Z positive (Top project) and fit mesh islands inside a 1-meter boundary