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A tool that converts Dark Souls 3's & Bloodborne's PS4 animations to HavokTools-friendly files

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Sanadsk/BBAnimConverter

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BBAnimConverter

A tool that converts Bloodborne's PS4 animations to HavokTools-friendly files

Download available in the "Release" section above!

Tool Description

The hkx animation files of Bloodborne cannot be opened directly with Havok's Tools, and that's because they are formatted for PS4 use. This tool fixes these animations so that they can be previewed in Havok's Tools.

Usage

Run the program, and Choose the folder you have the HKX files in (The program creates a folder called "Place_HKX_Here", which you can place your files there as well). The result files will be in the "Output" folder created in the same folder the HKX files are in. The files can be opened now with Havok Tools 2014 64-bit. You need to load both the Skeleton.hkx and the animation file together to preview.

Donation

If you want to support my work, then consider donating even if it's a small amount :)

https://PayPal.Me/Sanadsk

To-Do List

  • Adding support for "root" motion animations (Feature added in update 1.1)
  • Implementing a method to directly convert the animations to 32-bit files

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A tool that converts Dark Souls 3's & Bloodborne's PS4 animations to HavokTools-friendly files

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