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A Unity 3D Golf Game for the "Making Games" University Course

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Golf-UnityGame

Impossible 3D Golf Game

A short Golf Game with 5 levels where you have to finish all the levels and beat your friends highscore.

Group Members

  • Lepadatu Radu, if19x003
  • Madalina Borota, if19x001

Controls

  • ESC: enable/disable camera
  • ARROW KEYS + MOUSE: Move Camera
  • W,A,S,D change Ball direction
  • SPACE - SHOOT

Gameplay Features

  • different levels with stunning graphics :)
  • harder levels
  • particles to highlight the holes
  • MENU, GUI displaying force and number of hits

Technical Features (Unity and other)

  • Houses, Backgrounds and Levels created by us using Kenneys Graphics
  • Force modulation of the shooting action
  • Gravity and bounceness + Auto restart level if ball outside the Golf Track
  • colision-able background objects (some, near the track)

Time Spent report

  • A lot of time (~20h) has been added to the movement of the ball ( force, movement, rotation, etc)
  • Designning levels & Backgrounds and making them playable (5 levels, 10h each level)
  • Debugging, deleting some unusefull features ( a lot, 10+ hours)

Problems and Challenges

  • A lot of proble,s into the ball control, with the force and the movement + rotation of the ball. Was something pretty hard because we couldn't find a tutorial that helped us to finish the movement so it was a combination of our coding skills + unity forums + 2/3 Unity videos -Still some problems with displaying the arrow (sometimes goes visible while ball is on the ground) but after a short time (2 seconds) it refreshes itself

Resources, Sources, References and Links

-Kenney.nl/assets - assets and music effects for background and golf tracks -Golf tracks created by us using AssetForge-https://www.kenney.nl/tools/assetforge

Self Assesment

Game Design: 35 Technical/Unity Features: 20 meta: 15

total: 70

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A Unity 3D Golf Game for the "Making Games" University Course

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