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# Deli.ExampleMod | ||
This is an example mod for [Deli](https://github.com/Deli-Collective/Deli), a mod loading framework. | ||
This example demonstrates the basic usage of the mod manifest, entrypoint, asset readers and asset loaders. | ||
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You'll find that creating plugins in this format is extremely similar to [BepInEx](https://github.com/BepInEx/BepInEx). A similar loading system is used, and Deli mods are | ||
passed BepInEx objects such as a config and log sources. If you're porting a BepInEx plugin to Deli, it shouldn't require many logical changes. | ||
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Once you're ready to test your mod, simply add all your assets into a directory and edit the manifest to include them. Before releasing, | ||
zip the contents of your directory and rename the zip file from `.zip` to `.deli`. For more details, see [the | ||
documentation](https://deli-collective.github.io/Deli/articles/preparing/index.html). | ||
# InfiniteCasings | ||
Enables infinite casings on scenes that normally force casing despawn, such as TNH. |