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update to v3.1
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Gitjas committed Mar 3, 2022
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15 changes: 9 additions & 6 deletions c#solaufein/c#solaufein.tp2
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@ BACKUP ~C#Solaufein\backup~
AUTHOR ~Please post at G3 or Kerzenburgforum, refer to readme.~


VERSION ~3~
VERSION ~3.1~

README ~C#Solaufein/readme.solaufeinsrescue.%LANGUAGE%.html~ ~C#Solaufein/readme.solaufeinsrescue.english.html~

Expand Down Expand Up @@ -386,18 +386,17 @@ EXTEND_TOP ~AR2500.bcs~ ~C#Solaufein\Scripts\C#Solau_AR2500.baf~
EXTEND_BOTTOM ~AMCARRAS.bcs~ ~C#Solaufein\Scripts\AMCARRAS_add.baf~



/* in case Player1 gets rested via cutscene and not by RestParty() while Solaufein is not in the group */
/* spell and idea taken from Zed Nocear's BG1 trigger simulations! */

ACTION_IF !(FILE_CONTAINS_EVALUATED (~baldur.BCS~ ~"C#FATIG1"~))
THEN BEGIN
EXTEND_TOP ~baldur.bcs~ ~C#Solaufein/scripts/c#solau_fatig_pc.baf~
EXTEND_TOP ~baldur25.bcs~ ~C#Solaufein/scripts/c#solau_fatig_pc.baf~
EXTEND_TOP ~baldur.bcs~ ~C#Solaufein/scripts/c#_7thpm_baldur_add.baf~
EXTEND_TOP ~baldur25.bcs~ ~C#Solaufein/scripts/c#_7thpm_baldur_add.baf~
COPY ~C#Solaufein/spells/C#FATIG1.SPL~ ~override~
END



/* Solaufein kit */

INCLUDE ~C#Solaufein/lib/fl#add_kit_ee.tpa~
Expand Down Expand Up @@ -464,9 +463,13 @@ COPY ~C#Solaufein\spells/c#somar2.spl~ ~override/c#somar2.spl~

COPY ~C#Solaufein\spells/c#sofeen.spl~ ~override/c#sofeen.spl~
SAY NAME1 @7
SAY UNIDENTIFIED_DESC @38
SAY DESC @38

COPY ~C#Solaufein\spells/c#sodark.spl~ ~override/c#sodark.spl~
SAY NAME1 @8
SAY UNIDENTIFIED_DESC @37
SAY DESC @37

COPY ~C#Solaufein\spells/c#sodimd.spl~ ~override/c#sodimd.spl~
SAY NAME1 @9
Expand Down Expand Up @@ -828,7 +831,7 @@ COPY_EXISTING ~AR2401.BCS~ ~override~
BUT_ONLY

// Get state for C#SOLAU %dazu_04% @156 (c#solau.d)
/* ~(snort!) So much for my noble approach. But I understand your answer - I would have done the same, in your place. I will follow you discretely then.~ */
/* ~(snort) So much for my noble approach. But I understand your answer - I would have done the same, in your place. I will follow you discretely then.~ */
OUTER_SET dazu_04 = STATE_WHICH_SAYS 156 IN ~C#Solaufein\Translations\autotra/%s\c#solatra.tra~ FROM ~c#solau~

// Get state for C#SOLAU %dazu_05% @2703 (c#solau.d)
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12 changes: 12 additions & 0 deletions c#solaufein/readme.solaufeinsrescue.english.html
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Expand Up @@ -313,6 +313,7 @@ <h1><a name="tools" id="tools">Tools Used</a></h1>
<li><a href="https://sourceforge.net/projects/cp-converter/">CpConverter</a></li>
<li><a href="http://tools.stefankueng.com/grepWin.html">grepWin</a></li>
<li><a href="http://winmerge.org/">WinMerge</a></li>
<li><a href="https://lingojam.com/DrowishTranslator">Drowisch Translator</a></li>
</ul>
<h2> <a name="communities" id="communities">Modding Communities, Tutorials, and technical Assistance</a></h2>
<ul>
Expand All @@ -328,6 +329,7 @@ <h2> <a name="links" id="links">Resource Packs used or needed for this mod:</a><
<li><a href="http://forum.baldursgate.com/discussion/19501/resource-pack-extended-animations/p1">Extended Animations by viader for BGII:EE/EET (included in this mod)</a></li>
<li><a href="https://baldurs-gate.de/index.php?resources/knights-kits.11/">Knight Kits (WeiDU-Version, without drow kit)</a></li>
<li><a href="https://chinasky.artstation.com/">Holger Kirste</a><br /></li>
<li><a href="https://lingojam.com/DrowishTranslator">LingoJam Drowisch Translator</a></li>
</ul>
</div>

Expand Down Expand Up @@ -363,6 +365,16 @@ <h1><a name="credit" id="credit">Copyright and Legal Notice</a></h1>

<h1><a name="version" id="version">Version History</a></h1>
<div class="section">
Version 3.1:</br>
- ToB banter with Aerie should not happen in SoA.<br />
- Comments on sun and moon will only happen in OUTDOOR area (not CITY).<br />
- Changed See() trigger to InMyArea() when meeting Elhan in the hopes that he acknoledges Solaufein if present.<br />
- Lines in drow reworked with LingoJam Drowisch Translator (link above).<br />
- Compatibility with the 5E casting mod and the TnB multiclass sorcerers and the FnP multiclass shamans: Increase of PC's FATIGUE for detection of scripted resting will happen after 15s timer and only if it wasn't increased by another mod already.<br />
- Special abilities have descriptions if right clicked.<br />
- Typo corrections and minor text corrections.<br />
- Added note_to_translators.txt in folder translations for changes in v3.1.<br />
<br />
Version 3:</br>
- Russian version added, by Scheele & Arcanecoast Team.<br />
- Added Solaufein's weapon pips and a note that he comes ill equipped with weapons into the readme.<br />
Expand Down
12 changes: 12 additions & 0 deletions c#solaufein/readme.solaufeinsrescue.german.html
Original file line number Diff line number Diff line change
Expand Up @@ -317,6 +317,7 @@ <h1><a name="tools" id="tools">Verwendete Tools</a></h1>
<li><a href="https://sourceforge.net/projects/cp-converter/">CpConverter</a></li>
<li><a href="http://tools.stefankueng.com/grepWin.html">grepWin</a></li>
<li><a href="http://winmerge.org/">WinMerge</a></li>
<li><a href="https://lingojam.com/DrowishTranslator">Drowisch Translator</a></li>
</ul>
<h2> <a name="communities" id="communities">Modding Communitys, Tutorials und technische Unterst&uuml;tzung</a></h2>
<ul>
Expand All @@ -332,6 +333,7 @@ <h2> <a name="links" id="links">Weitere Links von verwendeten oder n&ouml;tigen
<li><a href="http://forum.baldursgate.com/discussion/19501/resource-pack-extended-animations/p1">Extended Animations by viader for BGII:EE/EET (included in this mod)</a></li>
<li><a href="https://baldurs-gate.de/index.php?resources/knights-kits.11/">Knight Kits (WeiDU-Version, ohne Drowkit)</a></li>
<li><a href="https://chinasky.artstation.com/">Holger Kirste</a><br /></li>
<li><a href="https://lingojam.com/DrowishTranslator">LingoJam Drowisch Translator</a></li>
</ul>
</div>

Expand Down Expand Up @@ -367,6 +369,16 @@ <h1><a name="credit" id="credit">Copyright and Legal Notice</a></h1>

<h1><a name="version" id="version">Versionshistorie</a></h1>
<div class="section">
Version 3.1:</br>
- ToB banter with Aerie should not happen in SoA.<br />
- Comments on sun and moon will only happen in OUTDOOR area (not CITY).<br />
- Changed See() trigger to InMyArea() when meeting Elhan in the hopes that he acknoledges Solaufein if present.<br />
- Lines in drow reworked with LingoJam Drowisch Translator (link above).<br />
- Compatibility with the 5E casting mod and the TnB multiclass sorcerers and the FnP multiclass shamans: Increase of PC's FATIGUE for detection of scripted resting will happen after 15s timer and only if it wasn't increased by another mod already.<br />
- Special abilities have descriptions if right clicked.<br />
- Typo corrections and minor text corrections.<br />
- Added note_to_translators.txt in folder translations for changes in v3.1.<br />
<br />
Version 3:</br>
- Russian version added, by Scheele & Arcanecoast Team.<br />
- Added Solaufein's weapon pips and a note that he comes ill equipped with weapons into the readme.<br />
Expand Down

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