Skip to content

HKMP release v2.1.0

Compare
Choose a tag to compare
@Extremelyd1 Extremelyd1 released this 14 Apr 13:59
· 104 commits to master since this release

Release of major version of HKMP.

Networking has once again been improved. This is most notable for players with high-latency, where lost packets would not get acknowledged at all. Both the client and the server would continuously attempt to reconcile the connection by resending the lost data to no avail.
Next to this, a small client fix has been issued that should prevent the flashing effect from occurring when a remote player would bounce on a shroom (in Fungal Wastes for example) while having their Nail art charged.
The API has also had some additions, most notably the IServerManager has a method to disconnect players with a given reason. Additionally, there is now a inter-addon communication event bus that allows different addons to communicate with each other on the client-side and server-side. Note that this is communication within the same device, no network communication. This allows for a large number of use-cases that require a shared library addon for example. Thanks @BlindGarret for the PR for this change!

Features since previous release:

  • Networking has improved
  • Disconnect player method in server API
  • Inter-addon communication event bus for client and server API

Bugfixes since previous release:

  • Players should no longer see large white flashes when another player bounces on a shroom while having a nail art charged
  • Users with a high latency to a server are now handled properly