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Releases: DiplomacyTeam/Bannerlord.Diplomacy

Release 1.2.13

22 Jun 10:54
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For v1.0.x/ v1.1.x/ v1.2.x

  • Adapted for v1.2.10.
  • Updated translations from Crowdin.

Release 1.2.12

15 May 00:09
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For v1.0.x/ v1.1.x/ v1.2.x

  • Added Xbox support
  • Restored version support

Release 1.2.11

17 Feb 12:21
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For v1.1.1/v1.1.2/v1.1.3/v1.1.4/v1.1.5/v1.1.6/v1.2.0/v1.2.1/v1.2.2/v1.2.3/v1.2.4/v1.2.5/v1.2.6/v1.2.7/v1.2.8/1.2.9

  • Add support for v1.2.9
  • UI fixes (Rogue-Demon-King)
  • Alliance tendency bonus on leader clan marriages (eg3r)
  • Relation based war declaration (eg3r)

Release 1.2.10

23 Dec 17:20
af6f279
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For v1.0.0/v1.0.1/v1.0.2/v1.0.3/v1.1.0/v1.1.1/v1.1.2/v1.1.3/v1.1.4/v1.1.5/v1.1.6/v1.2.0/v1.2.1/v1.2.2/v1.2.3/v1.2.4/v1.2.5/v1.2.6/v1.2.7/v1.2.8

  • Add support for v1.2.6,v1.2.7,v1.2.8
  • Localization issues (Gedevan-Aleksizde)
  • Hero without party crash (arunasradv)

Release 1.2.9

29 Nov 11:47
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For v1.0.0/v1.0.1/v1.0.2/v1.0.3/v1.1.0/v1.1.1/v1.1.2/v1.1.3/v1.1.4/v1.1.5/v1.1.6/v1.2.0/v1.2.1/v1.2.2/v1.2.3/v1.2.4/v1.2.5

  • Add support for v1.2.5

Release 1.2.8

29 Sep 15:47
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For v1.0.0/v1.0.1/v1.0.2/v1.0.3/v1.1.0/v1.1.1/v1.1.2/v1.1.3/v1.1.4/v1.1.5/v1.1.6/v1.2.0/v1.2.1/v1.2.2/v1.2.3/v1.2.4

  • Add support for v1.2.4

Release 1.2.7

24 Sep 09:58
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For v1.0.0/v1.0.1/v1.0.2/v1.0.3/v1.1.0/v1.1.1/v1.1.2/v1.1.3/v1.1.4/v1.1.5/v1.1.6/v1.2.0/v1.2.1/v1.2.2/v1.2.3

  • Add support for v1.1.6

Release 1.2.6

05 Aug 10:33
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For v1.0.0/v1.0.1/v1.0.2/v1.0.3/v1.1.0/v1.1.1/v1.1.2/v1.1.3/v1.1.4/v1.1.5/v1.2.0/v1.2.1/v1.2.2/v1.2.3

  • Adapted for latest game versions.
  • Reworked Diplomacy Kingdom Elimination option description and implementation for v1.2.X game versions.

Release 1.2.5

26 Feb 19:13
2c5559a
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For v1.0.0/v1.0.1/v1.0.2/v1.0.3/v1.1.0

  • Fixed a crash on making peace when War Exhaustion is disabled.
  • Fixed a crash after loading a save when attempting to fix any faulty factions (again).
  • Fixed a bug due to which kingdoms were sometimes not destroyed when they should have been.
  • Fixed a bug due to which War Exhaustion breakdowns were sometimes showing wrong values (unaffected by rates).
  • Making peace should now use all of the mod's enabled mechanics, no matter what interface option was used for it.
  • Adjusted the calculation of war reparations to make it even more lenient.
  • Adjusted the way war reparations are gathered by the paying kingdom to make it less stressful.
  • Adjusted the way war reparations are distributed among the winning faction.
  • Adjusted the calculation and default values for some of the War Exhaustion entries.
  • Adjusted War Exhaustion rates calculation.
  • Adjusted descriptions of some settings for clarity.
  • Added an option to disable the elimination of fiefless kingdoms.
  • Added an option to disable fief repatriation after losing a war.

Release 1.2.4

10 Feb 19:14
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For v1.0.0/v1.0.1/v1.0.2/v1.0.3/v1.1.0

  • Fixed a crash after loading a save when attempting to fix any faulty factions.
  • Fixed a bug due to which the factions checkup did not always work as intended.
  • Fixed a bug where war exhaustion was still not initialized properly when declaring a war.
  • Fixed a bug due to which NAPs and Alliances were evaluated for the wrong side of the agreement.