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Releases: BTEUK/CC-1.18.2-Converter

Converter Plugin 1.1.1

12 Sep 14:47
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Fixed a small bug with loading adjacent chunks, not actually loading in all 4 directions.

Full Changelog: v1.1.0-plugin...v1.1.1-plugin

Converter Plugin 1.1.0

09 Sep 15:37
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  • Made the converter plugin run async (requires PaperMC).
  • Added config options to run the converter passively at an interval of 5 minutes, 2.5 minutes or 1 minute. This will only run - when nobody is online.
  • Explicitly set all block changes to not update the blocks around it, this should prevent blocks from disappearing. (Setting randomTickSpeed=0 is still recommended)

Full Changelog: v1.0.3-plugin...v1.1.0-plugin

Converter 1.1.2

15 Aug 18:12
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Release 1.1.2:

  • Fixed snow layers, they will now convert with the number of stacked layers.

Full Changelog: v1.1.1...v1.1.2

Converter 1.1.1

24 Jul 15:04
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Fixed Mycelium not converting.

Converter 1.1.0

30 Apr 15:21
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Merged additions by @LordKnish from fork https://github.com/LordKnish/CC-1.18.2-Converter-Offset
This adds height offsets and has reworked the documentation to be more user-friendly and detailed.

Converter-Plugin 1.0.3 works with this release!

Converter Plugin 1.0.3

26 Mar 15:30
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Fixed a bug with acacia and dark oak doors being swapped.

Converter 1.0.3

26 Mar 15:26
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Added better exception handling, if a region fails to convert it'll be clearly stated in the console.

Fixed a few bugs relating to levers, doors and smooth red sandstone.

Converter 1.0.2

20 Mar 11:41
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Converter 1.0.2 Pre-release
Pre-release

Fixed redstone repeater rotation.

Converter Plugin 1.0.1

30 Jan 08:55
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Pre-release
  • Glass now connects to fences/iron bars/walls/glass panes correctly.
  • Set random UUID for heads without an id.
  • Added door conversion

Converter 1.0.1

30 Jan 08:29
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Converter 1.0.1 Pre-release
Pre-release

Update to fix issues with a few blocks:

  • Quartz pillars were missing in certain orientations.
  • Wood blocks were facing the wrong direction.
  • Added doors to list for post-processing.