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Releases: viniciusgerevini/godot-clyde-dialogue

v2.0.0

20 Jun 13:34
dc8eed7
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(2021-10-21)

Breaking Changes

Dialogues starting with single quotes will escape especial characters.

Changed

  • support single quotes for logic block string literals and escaping dialogues.
    • { set string_literal = 'valid string' }
    • 'This is a valid escaped dialogue line # $ '

Thanks

Thanks to @verillious for suggesting and implementing these changes.

v1.0.2

20 Jun 13:32
f1b6694
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(2021-06-04)

Added

  • Condition blocks before line can use the "when" keyword.

Fixed

  • Diverts support conditional blocks before and after line

v1.0.1

20 Jun 13:31
6c1f130
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(2021-05-09)

Fixed

  • Extend scripts from Reference instead of Node to prevent memory leaks.

Thanks

Thanks to Enes Yesilyurt (@Tols-Toy) for spotting the memory leak and for suggesting a fix for it.

v1.0.0

20 Jun 13:25
3fe4cae
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[2021-02-18] Initial release