Playdate Simulator and API support for ZeroBrane Studio
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Updated
Sep 19, 2024 - Lua
Playdate is a handheld video game console developed by Panic.
The device features a mechanical crank and a 1bit black-and-white screen that operating like e-paper but can produce up to 60 FPS.
Official SDK is openly available, supports C, C++ and Lua languages and includes simulator.
Games are created using SDK can be freely sideloaded to the device.
Playdate Simulator and API support for ZeroBrane Studio
A simple project showcasing various functions of NobleEngine for Playdate
Playdate Build Tools and API
Java framework to create games for Playdate console made by Panic Inc.
Play Game Boy games on your Playdate.
A template for pure C games for the Playdate handheld console
A custom implementation of the drawBitmap function (Playdate SDK)
Playdate SDK plugin for asdf version manager
Create games for Playdate using Swift.
Playbit is a framework for creating cross-platform Playdate games from a single Lua codebase.
a 16 track synthesizer/sampler for the playdate console
A template for getting started creating Playdate games with Swift and PlaydateKit
Wasm implementation of the taxman-engine