Global Game Jam
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Here are 271 public repositories matching this topic...
Game I worked on for Global Game Jam 2017
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Dec 8, 2017 - C#
A game created at the University of Lincoln's Global Game Jam 2017 site. My first time using Unity.
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Feb 6, 2017 - C#
Global Game Jam 2019 Entry - Heimatlicht
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Feb 1, 2019
ggj2020 game
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Feb 2, 2020 - ShaderLab
Global Game Jam 2018: Tuned in... To Love
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Nov 8, 2022 - JavaScript
ゲーム「Blade or Bread 〜剣かパンか〜」のリポジトリです(公開版)。GGJ22瀬戸内オンラインで作成しました。
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Feb 3, 2022 - C#
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Feb 5, 2023 - C#
Puzzle platformer, created in Global Game Jam 2015
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Jan 28, 2015 - Haxe
Public sharing of the source for our Global Game Jam 2012 entry.
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Mar 23, 2014 - C#
A puzzle game for the 2013 Global Game Jam.
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Feb 1, 2013 - ActionScript
This repository contains the source code and assets for a game created during the Global Game Jam 2019, a worldwide event where participants create games in a limited timeframe. The game was developed using a specific theme and is available for anyone to download and play.
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Jan 27, 2019 - C#
Global Game Jam 2021 entry
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Jan 31, 2021 - GDScript
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
- Followers
- 139 followers
- Website
- globalgamejam.org
- Wikipedia
- Wikipedia
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November - December 2024 • Online
Global Game Jam
Jan 20 - 26, 2025 • Worldwide