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isometric.layout
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isometric.layout
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<FileVersion major="1" minor="0" />
<ActiveTarget name="Debug" />
<File name="src\buildings.cpp" open="0" top="0" tabpos="16" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="13220" topLine="416" />
</Cursor>
</File>
<File name="src\button.cpp" open="0" top="0" tabpos="13" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="7212" topLine="148" />
</Cursor>
</File>
<File name="src\globalfunctions.cpp" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="928" topLine="0" />
</Cursor>
</File>
<File name="src\player.cpp" open="0" top="0" tabpos="10" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="1344" topLine="49" />
</Cursor>
</File>
<File name="src\gamestate.cpp" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="-1" zoom_2="0">
<Cursor>
<Cursor1 position="38681" topLine="981" />
</Cursor>
</File>
<File name="src\actors.cpp" open="0" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="-1" zoom_2="0">
<Cursor>
<Cursor1 position="47075" topLine="1270" />
</Cursor>
</File>
<File name="src\gametext.cpp" open="0" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="512" topLine="0" />
</Cursor>
</File>
<File name="include\gametext.h" open="0" top="0" tabpos="12" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="0" topLine="0" />
</Cursor>
</File>
<File name="src\objects.cpp" open="0" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="-1" zoom_2="0">
<Cursor>
<Cursor1 position="3120" topLine="59" />
</Cursor>
</File>
<File name="include\globalfunctions.h" open="0" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="866" topLine="0" />
</Cursor>
</File>
<File name="include\button.h" open="0" top="0" tabpos="14" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="401" topLine="0" />
</Cursor>
</File>
<File name="main.cpp" open="0" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="1944" topLine="62" />
</Cursor>
</File>
<File name="include\objects.h" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="650" topLine="0" />
</Cursor>
</File>
<File name="include\buildings.h" open="0" top="0" tabpos="15" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="307" topLine="0" />
</Cursor>
</File>
<File name="include\actors.h" open="0" top="0" tabpos="22" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="377" topLine="0" />
</Cursor>
</File>
<File name="main.h" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="299" topLine="0" />
</Cursor>
</File>
<File name="include\gamestate.h" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="1094" topLine="0" />
</Cursor>
</File>
</CodeBlocks_layout_file>