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ConfigParameters.h
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ConfigParameters.h
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//
// VirtuaWin - Virtual Desktop Manager (virtuawin.sourceforge.net)
// ConfigParameters.h - Declaration of configured variables
//
// Copyright (c) 1999-2005 Johan Piculell
// Copyright (c) 2006-2021 VirtuaWin (VirtuaWin@home.se)
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
//
#ifndef _CONFIGPARAMETERS_H_
#define _CONFIGPARAMETERS_H_
#define vwWINLIST_ACCESS 0x01
#define vwWINLIST_ASSIGN 0x02
#define vwWINLIST_SHOW 0x04
#define vwWINLIST_STICKY 0x08
#define vwWINLIST_TITLELN 0x40
extern HWND dialogHWnd; // handle to the setup dialog, NULL if not open
extern int dialogPos[2]; // Where to place the dialog
extern vwUByte dialogOpen; // Flags whether a dialog is open
extern int hotkeyCount; // Number of hotkeys
extern int moduleCount; // Number of loaded modules
extern int currentDesk; // Current desktop
extern int nDesks; // indicates the total number of desks (nDesksX * nDesksY)
extern int nDesksX; // indicates the number of desks wide the virtual area is
extern int nDesksY; // indicates the number of desks tall the virtual area is
extern int mouseJumpLength; // How far to jump into new desktop
extern int mouseDelay; // Mouse change delay 50ms*mouseDelay
extern vwUByte mouseKnock; // mouse edge kncking mode
extern vwUByte mouseEnable; // Required mouse support
extern vwUByte mouseWarp; // if we don't want to move the mouse pointer after switch
extern vwUByte mouseModifierUsed; // if user must use a modify key to warp with mouse
extern vwUByte mouseModifier ; // modify key required to warp with mouse
extern vwUByte preserveZOrder; // Should we preserve the window Z order
extern vwUByte hiddenWindowAct; // Hidden window activation action
extern vwUByte taskButtonAct; // Hidden window but visible task button activation action
extern vwUByte releaseFocus; // release focus on switch
extern vwUByte refreshOnWarp; // if we should refresh desktop after switch
extern vwUByte initialDesktop; // The desktop to start on, usually 1
extern vwUByte lastDeskNoDelay; // Don't wait a second before updating lastDesk
extern vwUByte deskWrap; // If we want to have desktop cycling
extern vwUByte invertY; // if up/down should be inverted
extern vwUByte displayTaskbarIcon; // Should we display the systray icon
extern vwUByte noTaskbarCheck; // Should we skip the taskbar search
extern vwUByte useWindowRules; // Use window rules
extern vwUByte useDynButtonRm; // Use dynamic taskbar button removal
extern vwUByte useDskChgModRelease;// Use automatic desktop change modifier release
extern vwUByte winListContent; // Required content of the winodw list menu
extern vwUByte winListCompact; // if window list menu should be compact
extern vwUByte winMenuCompact; // if current window menu should be compact
extern vwUByte ctlMenuCompact; // if control menu should be compact
extern vwUByte hotkeyMenuLoc; // Location to use if menu/list is opened via a hotkey
extern vwUByte minWinHide; // Flag to determine how to hide minimized windows
extern vwUByte vwHookUse; // Use vwHook to resolve activate issues
extern TCHAR *desktopName[vwDESKTOP_SIZE];
#endif