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script.js
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script.js
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"use strict";
const player0El = document.querySelector('.player--0');
const player1El = document.querySelector('.player--1');
const score0El = document.querySelector('#score--0');
const score1El = document.querySelector('#score--1');
const current0El = document.getElementById('current--0');
const current1El = document.getElementById('current--1');
const diceEl = document.querySelector('.dice') ;
const btnNew = document.querySelector('.btn--new');
const btnRoll = document.querySelector('.btn--roll');
const btnHold = document.querySelector('.btn--hold');
// let resultText = document.getElementById('result');
let scores, currentScore, activePlayer, playing;
const init = () => {
scores = [0,0];
currentScore = 0;
activePlayer = 0;
playing = true;
score0El.textContent = 0;
score1El.textContent = 0;
current0El.textContent = 0;
current1El.textContent = 0;
// diceEl.classList.add('hidden');
player0El.classList.remove('player--winner');
player1El.classList.remove('player--winner');
player0El.classList.add('player--active');
player1El.classList.remove('player--active');
// resultText.classList.add('hidden');
};
init();
const switchPlayer = () => {
document.getElementById(`current--${activePlayer}`).textContent = 0;
currentScore = 0;
activePlayer = activePlayer === 0 ? 1 : 0;
// 0 == '0' true
// 0 === '0' false
player0El.classList.toggle('player--active');
player1El.classList.toggle('player--active');
};
btnRoll.addEventListener('click', () => {
if(playing) {
// const dice = Math.floor(Math.random() * 6);
const dice = Math.trunc(Math.random() * 6) + 1;
diceEl.classList.remove('hidden');
diceEl.src = `images/dice-${dice}.png`;
if(dice !== 1) {
currentScore += dice;
document.getElementById(`current--${activePlayer}`).textContent = currentScore;
} else {
switchPlayer();
}
// Math.floor(19.5) // 19
// Math.floor(-19.5) // -20
// Math.trunc(19.5) // 19
// Math.trunc(-19.5) // -19
}
});
btnNew.addEventListener('click', init);
btnHold.addEventListener('click', () => {
if(playing) {
scores[activePlayer] += currentScore;
document.getElementById(`score--${activePlayer}`).textContent = scores[activePlayer];
if(scores[activePlayer] >= 100) {
playing = false;
diceEl.classList.add('hidden');
// alert(`Player ${activePlayer + 1} Winner!`);
// console(`Player ${activePlayer + 1} Winner!`);
document.getElementById(`name--${activePlayer}`).innerText = 'Winner!';
document.querySelector(`.player--${activePlayer}`).classList.add('player--winner');
document.querySelector(`.player--${activePlayer}`).classList.remove('player--active');
// resultText.classList.remove('hidden');
// resultText.innerText = `Player ${activePlayer + 1} Winner !`;
} else {
switchPlayer();
}
}
});