diff --git a/ParrelSync/Editor/UpdateChecker.cs b/ParrelSync/Editor/UpdateChecker.cs index 3d3ab6d..44229d3 100644 --- a/ParrelSync/Editor/UpdateChecker.cs +++ b/ParrelSync/Editor/UpdateChecker.cs @@ -11,7 +11,7 @@ namespace ParrelSync.Update public class UpdateChecker { //const string LocalVersionFilePath = "Assets/ParrelSync/VERSION.txt"; - public const string LocalVersion = "1.4.1"; + public const string LocalVersion = "1.4.2"; [MenuItem("ParrelSync/Check for update", priority = 20)] static void CheckForUpdate() { diff --git a/ParrelSync/package.json b/ParrelSync/package.json index b35755c..d1ad701 100644 --- a/ParrelSync/package.json +++ b/ParrelSync/package.json @@ -1,7 +1,7 @@ { "name": "com.veriorpies.parrelsync", "displayName": "ParrelSync", - "version": "1.4.1", + "version": "1.4.2", "unity": "2018.4", "description": "ParrelSync is a Unity editor extension that allows users to test multiplayer gameplay without building the project by having another Unity editor window opened and mirror the changes from the original project.", "license": "MIT", diff --git a/VERSION.txt b/VERSION.txt index 13175fd..c9929e3 100644 --- a/VERSION.txt +++ b/VERSION.txt @@ -1 +1 @@ -1.4.1 \ No newline at end of file +1.4.2 \ No newline at end of file