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index.js
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index.js
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//Detecting Button Press
let numOfDrumBtn = document.querySelectorAll(".drum").length;
for (let i = 0; i < numOfDrumBtn; i++) {
document.querySelectorAll(".drum")[i].addEventListener("click", function () {
let btnInnerHTML = this.innerHTML;
makeSound(btnInnerHTML);
btnAnimation(btnInnerHTML);
});
}
//Dtecting Keyboard Press
document.addEventListener("keypress", function (event) {
makeSound(event.key);
btnAnimation(event.key);
});
function makeSound(key) {
switch (key) {
case "w":
let tom1 = new Audio("sounds/tom-1.mp3");
tom1.play();
break;
case "a":
let tom2 = new Audio("sounds/tom-2.mp3");
tom2.play();
break;
case "s":
let tom3 = new Audio("sounds/tom-3.mp3");
tom3.play();
break;
case "d":
let tom4 = new Audio("sounds/tom-4.mp3");
tom4.play();
break;
case "j":
let snare = new Audio("sounds/snare.mp3");
snare.play();
break;
case "k":
let crash = new Audio("sounds/crash.mp3");
crash.play();
break;
case "l":
let kick = new Audio("sounds/kick-bass.mp3");
kick.play();
break;
default:
console.log(btnInnerHTML);
}
}
function btnAnimation(currentKey) {
let activeBtn = document.querySelector(".", + currentKey);
activeBtn.classList.add("pressed");
setTimeout(function(){
activeBtn.classList.remove("pressed");
}, 100);
}