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mainmenu.py
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mainmenu.py
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"""ursina imports"""
from ursina import (Button,
Entity,
Func,
InputField,
Space,
Text,
WindowPanel,
application,
camera,
color,
mouse,
re)
SCORE_FILE_PATH = "scores.txt"
ENCODING = "utf-8"
class MainMenu(Entity):
""" main menu class """
def __init__(self, player, is_game_started):
super().__init__(
parent=camera.ui)
self.player = player
self.main_menu = Entity(parent=self, enabled=False)
self.is_game_started = is_game_started
self.leaderboard_texts = []
self.scores = {}
def close_name_window():
""" closing name window """
enter_name.enabled = False
self.main_menu.enabled = True
mouse.locked = False
def save_name():
""" saving name to file """
entered_name = enter_name.content[1].text
if bool(re.match(r'[^a-zA-Z0-9]', entered_name)) is False:
if len(entered_name) > 10:
enter_name.content[4].text = "Name is too long"
entered_name = ""
elif len(entered_name) < 3:
enter_name.content[4].text = "Name is too short"
entered_name = ""
else:
self.player.name = entered_name
close_name_window()
else:
enter_name.content[4].text = "Only letters or numbers"
enter_name = WindowPanel(
title='Enter your name',
position=(0, 0.1), # position of the window
content=(
Space(),
InputField(name='InputName', text='',
placeholder='Enter your name'),
Space(),
Text(name='error_text', text="",
color=color.white, font_size=20),
Button(text='Submit', color=color.azure, on_click=save_name)
),
popup=True,
enabled=False
)
def close_leaderboard():
""" closing leaderboard """
leader_board.enabled = False
self.main_menu.enabled = True
mouse.locked = False
leader_board = WindowPanel(
title='Leaderboard',
position=(0, 0.35), # position of the window
content=(
Text(name='place', text="", color=color.white,
font_size=20, origin=0, y=0.25),
Space(),
Text(name='place', text="", color=color.white,
font_size=20, origin=0, y=0.20),
Space(),
Text(name='place', text="", color=color.white,
font_size=20, origin=0, y=0.15),
Space(),
Text(name='place', text="", color=color.white,
font_size=20, origin=0, y=0.10),
Space(),
Text(name='place', text="", color=color.white,
font_size=20, origin=0, y=0.05),
Space(),
Button(text='Exit', color=color.azure,
on_click=close_leaderboard)),
popup=True,
enabled=False
)
def fill_leaderboads_texts():
""" filling leaderboard texts """
for element in leader_board.content:
if isinstance(element, Text):
self.leaderboard_texts.append(element)
def load_scores():
""" loading score from file """
try:
with open(SCORE_FILE_PATH, "r", encoding=ENCODING) as file:
for line in file:
name, score = line.split()
self.scores[name] = int(score)
except OSError:
print("Could not load scores:", SCORE_FILE_PATH, str(OSError))
def start():
""" starting game """
self.player.enabled = True
mouse.locked = True
self.main_menu.enabled = False
self.player.position = (0, 0, 0)
self.is_game_started = True
enter_name.enabled = False
self.player.start_engine()
def fill_leaderboard():
""" filling leaderboard with scores from dict """
sorted_dict = sorted(self.scores.items(),
key=lambda item: item[1], reverse=True)
if len(sorted_dict) >= 5:
top_5 = sorted_dict[:5]
else:
top_5 = sorted_dict
for idx, (name, score) in enumerate(top_5):
self.leaderboard_texts[idx].text = ("Name: " + name +
" Score: " + str(score))
def display_leaderboard():
"""display leaderboard"""
fill_leaderboard()
leader_board.enabled = True
self.main_menu.enabled = False
def restart():
""" restarting game """
self.main_menu.enabled = False
application.start()
def resume():
""" resuming game"""
self.main_menu.enabled = False
application.paused = not application.paused
self.is_game_started = True
mouse.locked = True
self.player.start_engine()
load_scores()
fill_leaderboads_texts()
if self.is_game_started is False:
start_button = Button(text="Start the race", color=color.azure,
scale_y=0.1, scale_x=0.3, y=0.02,
parent=self.main_menu)
start_button.on_click = Func(start)
enter_name.enabled = True
else:
resume_button = Button(text="Resume game", color=color.azure,
scale_y=0.1, scale_x=0.3, y=0.02,
parent=self.main_menu)
resume_button.on_click = Func(resume)
restart_button = Button(text="Restart game", color=color.azure,
scale_y=0.1, scale_x=0.3, y=0.15,
parent=self.main_menu)
restart_button.on_click = Func(restart)
leader_button = Button(text="Leaderboard", color=color.azure,
scale_y=0.1, scale_x=0.3, y=-0.1,
parent=self.main_menu)
quit_button = Button(text="Quit", color=color.azure,
scale_y=0.1, scale_x=0.3, y=-0.22,
parent=self.main_menu)
quit_button.on_click = application.quit
leader_button.on_click = Func(display_leaderboard)