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SoloMaster.v.bak
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SoloMaster.v.bak
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module SoloMaster(CLOCK_50, SW);
endmodule
module song_generator (CLOCK_50, SW, song);
//numerical representation of different pitches
parameter REST = 4'd0, D1 = 4'd1, B1 = 4'd2, Db2 = 4'd3, D2 = 4'd4,
E2 = 4'd5, F2 = 4'd6, Gb2 = 4'd7, G2 = 4'd8, A2 = 4'd9,
Bb2 = 4'd10, B2 = 4'd11, C3 = 4'd12, Db3 = 4'd13, D3 = 4'd14,
E3 = 4'd15;
//states: one hot encoding
parameter start_new_song = 2'b01, create_new_note = 2'b01;
input CLOCK_50;
input [3:0] SW;
reg loadn, reset_n;//control signals for data path
wire [0:39] pool;
wire [3:0] cur_note, next_note, rand_num;
wire new; //boolean representing whether a new song should be generated
wire [7:0] count;
reg [2:0] cur_state, next_state;
output reg [1023:0] song; // stores all the pitches
assign cur_note = REST;
assign new = SW[3:3]; //switch 3 determines whether or not to start a new song
//state transitions
always @ *
case (cur_state)
start_new_song:
begin
if (new == 1)
next_state = start_new_song;
else
next_state = create_new_note;
end
create_new_note:
begin
if (count < 256)
next_state = create_new_note;
else
next_state = start_new_song;
end
endcase
//state flip flops
always @ (posedge CLOCK_50)
cur_state <= next_state;
//logic output
always @ *
case (cur_state)
start_new_song:
begin
reset_n = 0; //set count to 0
loadn = 1; //don't start clock in new notes yet
end
create_new_note:
begin
reset_n = 1; //allows counter to run
loadn = 0; //clock in new notes
end
endcase
counter c (count, CLOCK_50, reset_n);
note_recorder note_rec (clock, next_note, cur_note, loadn);
song_recorder song_rec (reset_n, cur_note, song);
populate_pool populator (cur_note, pool);
next_note_generator note_gen (pool, next_note);
endmodule
module populate_pool (cur_note, pool);
parameter REST = 4'd0, D1 = 4'd1, B1 = 4'd2, Db2 = 4'd3, D2 = 4'd4,
E2 = 4'd5, F2 = 4'd6, Gb2 = 4'd7, G2 = 4'd8, A2 = 4'd9,
Bb2 = 4'd10, B2 = 4'd11, C3 = 4'd12, Db3 = 4'd13, D3 = 4'd14,
E3 = 4'd15;
assign counter = 0;
input [3:0] cur_note;
output reg [0:39] pool;
//pool is 10 * 4 bits
//[10 spots for possible next notes] * [each note is 4 bits long]
always @ (*)
case (cur_note)
REST:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
D1:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
B1:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
Db2:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
D2:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
E2:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
F2:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
Gb2:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
G2:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
A2:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
Bb2:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
B2:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
C3:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
Db3:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
D3:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, REST};
E3:
pool = {REST, REST, REST, REST, REST,
REST, REST, REST, REST, D3};
endcase
endmodule
module next_note_generator (pool, next_note);
input [0:39] pool;
output reg [3:0] next_note;
reg [3:0] rand_num;
//input [3:0] rand_num; // 0 <= rand_num <= 9
//write something to generate a random number
always @ *
begin
rand_num = $random % 10;
next_note = pool [(rand_num * 4)+: 4];
end
endmodule
module note_recorder(clock, D, Q, loadn);
//essentially a flip flop that saves the generated notes
//the load signal is controlled by a FSM
input clock, loadn;
input [3:0] D;
output reg [3:0] Q;
always @ (negedge clock)
begin
if (loadn == 0)
Q <= D;
end
endmodule
module song_recorder(reset_n, cur_note, song);
input [3:0] cur_note;
input reset_n;
output reg [1023:0] song;
always @ (cur_note)
if (reset_n == 0)
song <= 1024'b0;
else
begin
song <= song >> 4;
// right shift all the pitches by 4 bits
song [1023:1020] <= cur_note;
end
endmodule
module counter (Q, clk, reset_n);
input clk, reset_n;
output reg [7:0] Q; //each song is 256 notes long
always @ (posedge clk)
if (reset_n == 0)
Q <= 7'b0;
else
Q <= Q + 1;
endmodule
module fibonacci_lfsr(
input clk,
input rst_n,
output reg [4:0] data
);
wire feedback = data[4] ^ data[1] ;
always @(posedge clk or negedge rst_n)
if (~rst_n)
data <= 4'hf;
else
data <= {data[3:0], feedback} ;
endmodule