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Releases: Ghoster738/Future-Cop-MIT

version-0.0.4

05 Jun 10:35
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This also overrides the vertex colors to be more solid, (They look better this way for now).

version-0.0.2

05 Jun 10:04
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I will add more to this, but...

Only the export on FCModelViewer option being repressed for it is buggy.

If FCMissionReader detects that the decoded model does not have any vertex data it would simply export a text file saying that it is empty.

version-0.0.1

27 May 07:44
4d84b0f
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This release has the workaround and improvements.

The workaround is not ideal, but better bigger executables that can work rather than ones that are broken.

One improvement is that PNG is no longer needed for this project. QOI is the fall back, and it is a fun image format to implement. Trust me this is a much bigger change to the project than it initially appears.

I made it so that the graphics resolution can be set via command line.

I also gave the FCMapViewer and FCModelViewer a helping functionality. Making this program much easier to use.

Windows graphics is still broken.

The Linux versions require that SDL2, libpng, libz, and json-cpp are installed.

I hope this time they work.

version-0.0.0 Broken!

25 May 00:36
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This uses absolute paths for libraries rather than the local paths.

FCMapViewer and FCModelViewer has a different console interface that FCMissionReader.

-w means load from /Data/Platform/Windows.
-p means load from /Data/Platform/Playstation.
-m means load from /Data/Platform/Macintosh.

--id means which mission id to load from.
The bellow for all the crime war names.
griffith_park
zuma_beach
la_brea_tar_pits
venice_beach
hells_gate_prison
studio_city
lax_spaceport
lax_spaceport_part_2
long_beach

The bellow for all the names.
pa_urban_jungle
pa_venice_beach
pa_hollywood_keys
pa_proving_ground
pa_bug_hunt
pa_la_centina

If you want to view a map from Windows for example.
./FCMapViewer -w --id pa_urban_jungle

In order to load a completely customized map use the command bellow. Note: Quotes are optional.
./FCMapViewer --global /path/to/global_mission --path "/path/to/mission"

The Windows version does not have its graphics working. If any of you finds a way to get that working please tell me.
This package excludes the official files of Future Cop: L.A.P.D. You need to obtain the files from the official ones.

Look at Install_Destination/Data/Platform in order to get the viewers to automatically load a map, and more importantly the global file.
The --id system is dependent on this structure.

This is the first version that is publicly released.