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Releases: CCDirectLink/crosscode-map-editor

v0.18.0

19 Jul 15:11
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Added

  • Made Event SHOW_SIDE_MSG prettier. image
  • Double clicking an event now opens the event editor
  • Double clicking an npc now opens the npc state editor

v0.17.4

10 Jun 12:06
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Fixed

  • Fixed enemyInfo properties not saving properly when created through the map editor.

v0.17.3

09 Jun 12:21
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Fixed

  • Fixed lighter property in layers not rendering properly

v0.17.2

07 Jun 13:09
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0.17.2

v0.17.1

13 Nov 22:04
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  • Fixed a bug where pasting an entity would insert those entities twice.

Changed

  • Changed the internal filestructure of the project.

v0.17.0

18 Oct 16:38
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Fixed

  • Replaced hide property of NPCs with hidden, which is now saved correctly as a boolean value.
  • Fixed buggy behaviour when two checkboxes that refer to properties with the same name are visible at the same time (#240).

Changed

  • Clicking the label of a property now no longer selects the input for that property.

v0.16.0

03 Oct 17:46
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Added

  • New editor for langlabel properties.

v0.15.1

28 Sep 18:44
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Fixed

  • WallHorizontal and WallVertical are now created with the correct default size on their non-resizable axis.

v0.15.0

27 Sep 15:06
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Fixed

  • Typo in settings panel.
  • Fixed compatibility with the newer Electron versions.
  • Enemy editing popup no longer bugs out when editing enemies inside event steps.
  • Fixed copy-pasting of IF steps and other steps with branches.
  • Fixed inability to edit certain String properties of various event and action steps.

Changed

  • String inputs for event steps, action steps, and entity properties, as well as the map creation dialog now also allow values different from the suggested ones.

v0.14.0

28 May 12:48
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  • Add coordinate display for the cursor in entity view