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master.lua
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master.lua
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local blockLength = 59
--In M/blocks
local component = require("component")
local thread = require("thread")
local gpu = component.gpu
local x, y = gpu.getViewport()
gpu.fill(1, 1, x, y, " ")
local colours = {5, 13, 1, 13, 14}
local function unparse(text)
local out = {}
local start, stop = string.find(text, ", ")
out[1] = tonumber(string.sub(text, 1, (start - 1)))
out[2] = tonumber(string.sub(text, (stop + 1)))
return out
end
local function render(table)
for i, t in pairs(table) do
for k, v in ipairs(table[i]) do
local x = (i*6) - 4
gpu.set((x - string.len(k)) + 1, k, k..":")
local last = gpu.setBackground(colours[v["state"]], true)
gpu.set(x + 3, k, " ")
gpu.setBackground(last)
end
end
end
local aspects = {}
local function send(table)
if component.list("modem") then
local data = require("serialization").serialize(table)
local modem = component.modem
modem.broadcast(1029, data)
else
return false, "no modem"
end
end
while true do
local name, addr, box, state = require("event").pullMultiple("aspect_changed", "interrupted", "redstone_changed")
if name == "aspect_changed" then
local boxData = unparse(box)
if not aspects[boxData[2]] then aspects[boxData[2]] = {} end
if not aspects[boxData[2]][boxData[1]] then aspects[boxData[2]][boxData[1]] = {} end
aspects[boxData[2]][boxData[1]]["state"]=state
if state == 3 then
aspects[boxData[2]][boxData[1]]["timer"]=require("computer").uptime()
if aspects[boxData[2]][boxData[1]-1] then
local timer = aspects[boxData[2]][boxData[1]-1]["timer"]
local time = aspects[boxData[2]][boxData[1]]["timer"] - timer
local speed = string.format("%.2f",(blockLength / time))
gpu.set(x-string.len(speed), y, tostring(speed))
end
end
send(aspects)
render(aspects)
else
break
end
end