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RiotGamesLibrary.cs
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RiotGamesLibrary.cs
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using Playnite.SDK;
using Playnite.SDK.Events;
using Playnite.SDK.Models;
using Playnite.SDK.Plugins;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Management;
namespace RiotGamesLibrary
{
public enum GamesEnums
{
League,
LeaguePBE,
Valorant,
LoR
}
public class RiotGamesLibrary : LibraryPlugin
{
private static readonly ILogger logger = LogManager.GetLogger();
private RiotGamesLibrarySettingsViewModel settings { get; set; }
internal static readonly string AssemblyPath = Path.GetDirectoryName(typeof(RiotGamesLibrary).Assembly.Location);
private static readonly string iconPath = Path.Combine(AssemblyPath, "icon.png");
public override Guid Id { get; } = Guid.Parse("91d13c6f-63d3-42ed-a100-6f811a8387ea");
private int vNum = 2;
// Change to something more appropriate
public override string Name => "Riot Games";
public override string LibraryIcon { get; } = iconPath;
// Implementing Client adds ability to open it via special menu in playnite.
public override LibraryClient Client { get; } = new RiotGamesLibraryClient();
public RiotGamesLibrary(IPlayniteAPI api) : base(api)
{
settings = new RiotGamesLibrarySettingsViewModel(this);
Properties = new LibraryPluginProperties
{
HasSettings = true
};
UpdateSettings();
}
private static Dictionary<string, Tuple<string, string>> rgGames = new Dictionary<string, Tuple<string, string>>()
{
{ "rg-leagueoflegends", Tuple.Create("League of Legends", "--launch-product=league_of_legends --launch-patchline=live") },
{ "rg-valorant", Tuple.Create("Valorant", "--launch-product=valorant --launch-patchline=live") },
{ "rg-legendsofruneterra", Tuple.Create("Legends of Runeterra", "--launch-product=bacon --launch-patchline=live") }
};
public override IEnumerable<GameMetadata> GetGames(LibraryGetGamesArgs args)
{
foreach (var game in rgGames.Keys)
{
yield return new GameMetadata()
{
Name = rgGames[game].Item1,
GameId = game,
Source = new MetadataNameProperty("Riot Games"),
Platforms = new HashSet<MetadataProperty> { new MetadataNameProperty("PC (Windows)") },
IsInstalled = RiotGame.IsInstalled(game),
InstallDirectory = RiotGame.InstallPath(game),
Icon = new MetadataFile(RiotGame.Icons[game])
};
}
}
//REMOVE AFTER A FEW UPDATES
public override void OnApplicationStarted(OnApplicationStartedEventArgs args)
{
base.OnApplicationStarted(args);
if (settings.Settings.VersionNum != vNum)
{
logger.Info("Detected first run of new plugin version, ensuring sources are properly set and clearing outdated game actions");
Guid rgSource = Guid.NewGuid();
bool srcFound = false;
foreach (var source in PlayniteApi.Database.Sources)
{
//logger.Debug($"Source with id {source.Id} is {source.Name}");
if (source.Name == "Riot Games")
{
rgSource = source.Id;
srcFound = true;
}
}
if (!srcFound)
{
GameSource rg = new GameSource("Riot Games");
rgSource = rg.Id;
PlayniteApi.Database.Sources.Add(rg);
PlayniteApi.Database.Sources.Update(rg);
}
foreach (var game in PlayniteApi.Database.Games)
{
if (game.PluginId != Id)
{
continue;
}
game.SourceId = rgSource;
if (game.GameActions == null)
{
continue;
}
List<GameAction> removals = new List<GameAction>();
for (int i = 0; i < game.GameActions.Count; i++)
{
if (game.GameActions[i].IsPlayAction)
{
removals.Add(game.GameActions[i]);
}
else if (game.GameActions[i].Name != null && game.GameActions[i].Name != string.Empty && game.GameActions[i].Name.ToLower().Contains("companion"))
{
removals.Add(game.GameActions[i]);
}
}
foreach (var r in removals)
{
game.GameActions.Remove(r);
}
PlayniteApi.Database.Games.Update(game);
}
settings.Settings.VersionNum = vNum;
SavePluginSettings(settings.Settings);
}
}
private GameAction GenAction (CompanionApp comp)
{
return new GameAction()
{
Name = $"Open {comp.ExeName}",
Type = GameActionType.File,
Path = comp.ExePath,
Arguments = comp.LaunchArgs,
WorkingDir = Path.GetDirectoryName(comp.ExePath),
TrackingMode = TrackingMode.Default,
IsPlayAction = false
};
}
public void UpdateCompanionActions()
{
PlayniteApi.Database.Games.BeginBufferUpdate();
foreach (var game in PlayniteApi.Database.Games)
{
if (game.PluginId != Id || game.GameId == "rg-legendsofruneterra")
{
continue;
}
ObservableCollection<CompanionApp> companionsList = (game.GameId == "rg-leagueoflegends") ? settings.Settings.LeagueCompanions : settings.Settings.ValorantCompanions;
string gameName = (game.GameId == "rg-leagueoflegends") ? "League of Legends" : "Valorant";
List<GameAction> removals = new List<GameAction>();
foreach (var comp in companionsList)
{
bool actionExists = false;
if (game.GameActions == null)
{
if (comp.GenerateAction)
{
logger.Info($"Generating game action for {comp.ExeName} for {gameName}");
game.GameActions = new ObservableCollection<GameAction>();
game.GameActions.Add(GenAction(comp));
}
continue;
}
for (int i = 0; i < game.GameActions.Count; i++)
{
if (game.GameActions[i].Name == $"Open {comp.ExeName}")
{
actionExists = true;
if (comp.GenerateAction)
{
game.GameActions[i].Path = comp.ExePath;
game.GameActions[i].Arguments = comp.LaunchArgs;
game.GameActions[i].WorkingDir = Path.GetDirectoryName(comp.ExePath);
}
else
{
logger.Info($"Removing game action for {comp.ExeName} from {gameName}");
removals.Add(game.GameActions[i]);
}
}
}
if (!actionExists && comp.GenerateAction)
{
logger.Info($"Generating game action for {comp.ExeName} for {gameName}");
game.GameActions.Add(new GameAction()
{
Name = $"Open {comp.ExeName}",
Type = GameActionType.File,
Path = comp.ExePath,
Arguments = comp.LaunchArgs,
WorkingDir = Path.GetDirectoryName(comp.ExePath),
TrackingMode = TrackingMode.Default,
IsPlayAction = false
});
}
}
foreach (var r in removals)
{
game.GameActions.Remove(r);
}
PlayniteApi.Database.Games.Update(game);
}
PlayniteApi.Database.Games.EndBufferUpdate();
}
public override void OnGameStarted(OnGameStartedEventArgs args)
{
//logger.Debug($"launching game with id {args.Game.Id}");
base.OnGameStarted(args);
if (args.Game.PluginId != Id || args.Game.GameId == "rg-legendsofruneterra")
{
return;
}
ObservableCollection<CompanionApp> companionsList = (args.Game.GameId == "rg-leagueoflegends") ? settings.Settings.LeagueCompanions : settings.Settings.ValorantCompanions;
string gameName = (args.Game.GameId == "rg-leagueoflegends") ? "League of Legends" : "Valorant";
foreach (var comp in companionsList)
{
if (comp.CompanionEnabled)
{
logger.Info($"Starting {gameName} companion app: {comp.ExeName}");
Process.Start(comp.ExePath, comp.LaunchArgs);
}
}
}
public override void OnGameStopped(OnGameStoppedEventArgs args)
{
base.OnGameStopped(args);
if (args.Game.PluginId != Id)
{
return;
}
if (args.Game.GameId != "rg-legendsofruneterra")
{
ObservableCollection<CompanionApp> companionsList = (args.Game.GameId == "rg-leagueoflegends") ? settings.Settings.LeagueCompanions : settings.Settings.ValorantCompanions;
string gameName = (args.Game.GameId == "rg-leagueoflegends") ? "League of Legends" : "Valorant";
foreach (var comp in companionsList)
{
if (comp.CompanionEnabled && comp.CloseWithGame)
{
logger.Info($"Trying to stop {gameName} companion app: {comp.ExeName}");
var wmiQueryString = "SELECT ProcessId, ExecutablePath, CommandLine FROM Win32_Process";
using (var searcher = new ManagementObjectSearcher(wmiQueryString))
using (var results = searcher.Get())
{
var query = from p in Process.GetProcesses()
join mo in results.Cast<ManagementObject>()
on p.Id equals (int)(uint)mo["ProcessId"]
select new
{
Process = p,
Path = (string)mo["ExecutablePath"],
CommandLine = (string)mo["CommandLine"],
};
foreach (var item in query)
{
if (item.Path != null && item.Path.Contains(Path.GetDirectoryName(comp.ExePath)))
{
item.Process.Kill();
}
}
}
}
}
}
if (settings.Settings.CloseRiotClient)
{
logger.Info($"Trying to stop Riot Client");
Process proc = Process.GetProcessesByName("Riot Client").FirstOrDefault();
if (proc != null) { proc.Kill(); }
proc = Process.GetProcessesByName("RiotClientServices").FirstOrDefault();
if (proc != null) { proc.Kill(); }
}
}
public void UpdateSettings()
{
settings.Settings.RiotClientPath = RiotClient.IsInstalled ? RiotClient.InstallationPath : "Not Installed";
settings.Settings.LeaguePath = RiotGame.IsInstalled("rg-leagueoflegends") ? RiotGame.InstallPath("rg-leagueoflegends") : "Not Installed";
settings.Settings.ValorantPath = RiotGame.IsInstalled("rg-valorant") ? RiotGame.InstallPath("rg-valorant") : "Not Installed";
settings.Settings.LORPath = RiotGame.IsInstalled("rg-legendsofruneterra") ? RiotGame.InstallPath("rg-legendsofruneterra") : "Not Installed";
SavePluginSettings(settings.Settings);
}
public override IEnumerable<InstallController> GetInstallActions(GetInstallActionsArgs args)
{
if (args.Game.PluginId != Id)
{
yield break;
}
yield return new RiotInstallController(args.Game, this);
}
public override IEnumerable<UninstallController> GetUninstallActions(GetUninstallActionsArgs args)
{
if (args.Game.PluginId != Id)
{
yield break;
}
yield return new RiotUninstallController(args.Game, this);
}
public override IEnumerable<PlayController> GetPlayActions(GetPlayActionsArgs args)
{
if (args.Game.PluginId != Id)
{
yield break;
}
var gameInfo = rgGames[args.Game.GameId];
AutomaticPlayController playController = new AutomaticPlayController(args.Game);
playController.Name = "Play";
playController.Path = RiotClient.ClientExecPath;
playController.Arguments = gameInfo.Item2;
playController.WorkingDir = RiotClient.InstallationPath;
playController.TrackingMode = TrackingMode.Directory;
playController.TrackingPath = RiotGame.InstallPath(args.Game.GameId);
yield return playController;
}
public override ISettings GetSettings(bool firstRunSettings)
{
return settings;
}
public override UserControl GetSettingsView(bool firstRunSettings)
{
return new RiotGamesLibrarySettingsView();
}
}
}